News

Co-director of The Last of Us Part II: “We are going to redefine the Triple A in 2020”

Co-director of The Last of Us Part II: “We are going to redefine the Triple A in 2020”

Anthony Newman publishes a message on Twitter where he seems to be very satisfied with the status of the PlayStation 4 project.

The Last of Us Part II is approaching the final phase of its production, Naughty Dog declared only a few days ago. Now, the co-director of such an ambitious exclusive PlayStation 4 project, Anthony Newman, has posted a brief message on Twitter that suggests the current state of positivity within the senior positions of the project.

"We are going to redefine the Triple A in 2020," next to the icon ¯ _ (ツ) _ / ¯ (shrug), one of the most used Internet memes to show that someone is shrugging. The expectations are very high with the return of Ellie seven years after her debut there on PS3 in a temporary circumstance very similar to that of this title: the final stretch of life of a console; Almost your natural farewell.

The delay of The Last of Us Part II to May, initially planned for last February, has allowed the study based in California to advance with the desired pace in the essential tasks of development and thus not compromise the quality standards estimated by Sony and the developer herself.

It is possible to say that Anthony Newman works as director in The Last of Us Part II together with Kurt Margenau and Neil Druckmann, a task divided into three great leaders to shape what he is – according to Druckmann himself – the biggest game they have done never.

Last September, FreeGameTips had the opportunity to travel to Los Angeles to try the game on two levels for about three hours. Before putting his hands on the Dualshock, Druckmann commented to the media there: "It's the biggest game we've ever done, the most ambitious, the longest."

The Last of Us Part II: May 29 on PS4

May 29 is the date etched in the minds of millions of players. It will be then that we can see in stores The Last of Us Part II, which this week showed its weapon customization method in a clip. We are facing an adult degree; so much that the ESRB advances that we will be able to see “sexual content” and “nudity”.

Druckmann's goal is for fans to be proud of the project, which is now facing its final months before reaching the long-awaited gold phase: “This is the deal: you will all continue to be incredible fans and we will continue to work hard to create great games that you can be proud of. ”

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

Leave a Reply

Your email address will not be published. Required fields are marked *