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Final Fantasy VII Remake was going to have Kingdom Hearts combat style

Final Fantasy VII Remake was going to have Kingdom Hearts combat style

Square Enix recognizes that the title was going to initially bet on a combat design similar to the adventures of Sora and Mickey.

Although Final Fantasy VII Remake announced only a couple of days ago that it had finished its development, that it was already in the gold phase, that does not mean that the title has not experienced problems and changes during that whole process. Far is that E3 2015 of passion and joy, because as recognized by its producer, Yoshinori Kitase, the game's combat system was planned as one very similar to Kingdom Hearts.

Tetsuya Nomura ruled it out: Final Fantasy VII couldn't be like Kingdom Hearts

The director, Tetsuya Nomura, at that time also immersed in the key stage of the development of Kingdom Hearts 3, was not seduced by moving to this remake what they were achieving with the last numbered episode of the numbered trilogy of Sora, Mickey and company : a very dynamic, fast, vertical and unpredictable RPG action. The Japanese creative did not allow that style to be imitated:

Final Fantasy VII Remake
Final Fantasy VII Remake | Square enix

"My personal opinion is that it would have been completely feasible to bet on a 100% combat style based on modern action," he begins by saying a sincere Kitase to Stevivor. "Actually, when we were discussing this and I proposed that I want to do (Final Fantasy VII Remake) totally action-oriented, our director Tetsuya Nomura said:" No, I don't like that idea, "he continues.

"He said:‘ I want to keep some original elements for the fans of yesteryear and what they liked most about that turn-based combat system, "says Kitase, who recounts Nomura's explanation when he refused that idea. "And that's how the hybrid combat style we ended up having was born, since we include elements of both styles."

You can learn more about the Final Fantasy VII mixed combat system in this article, where the director of that department, Teruki Endo, explains everything in depth.

Final Fantasy VII Remake | Square enix
Final Fantasy VII Remake | Square enix

Final Fantasy VII Remake will begin to develop in April 2020

However, the Nomura and Kitase team ensures that this Final Fantasy VII Remake Part 1 (the total number of parts is unknown) will feel like “a complete and unique game” where the side missions will be at the level of the main ones. Only the Midgar stage will be covered, which lasted about 6 or 8 hours, but now it will be a JRPG capable of feeling like a video game in itself.

Final Fantasy VII Remake will go on sale next April 10 in the PlayStation 4 family of consoles; You can download the free demo of the game here. The condition of exclusivity will remain until March 3, 2021; thereafter, it may be launched on other platforms

You can know our impressions after playing the title for more than three hours here. On the other hand, it should be said that the second part will begin its development this April; The Nomura and Kitase team will not pause even if it is the last work they do with this depth and detail throughout their career.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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