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League of Legends (LOL): 10.5 patch notes; all changes and news

League of Legends (LOL): 10.5 patch notes; all changes and news

The update balances the champions, corrects errors and improves some aspects of the popular Riot Games video game.

At the same time that TeamFight Tactics and Legends of Runeterra have presented their novelties, League of Legends releases patch 10.5, an update in which Riot Games corrects errors such as the problem of the style of play on the top street of not killing subjects. "We are going to make deeper changes to that street to avoid the appearance of these strategies in the future," they explain from the development study.

As usual, the champions are balanced, in addition to adjusting Aram in this case. The launch of the Efigies and many other novelties are confirmed, which we specify in the patch notes that you can read below:

League of Legends, Lol, update 10.5

Strongest champions

  • Enlist
  • Serious
  • Kai'Sa
  • Kayn
  • Lissandra
  • Neeko
  • Sivir
  • Sona

Weaker champions

  • Amumu
  • Bard
  • Blitzcrank
  • Ornn
  • Rammus
  • Sett

Champions

Enlist

Increase basic life. Passive accumulations no longer cool down when Alistar roars.

Basic statistics

  • HEALTH 575 ⇒ 600

Passive – Triumphant Roar

  • COOLING OF ACCUMULATIONS When the Triunfo accumulations are consumed, Alistar can obtain new accumulations after a cooling of 3 seconds ⇒ immediately (Triumphant Roar still cannot be activated more than once every 3 seconds).

Amumu

Increase the cooling of the R at the beginning.

R – Curse of the sad mummy

  • COOLDOWN 130/115/100 s ⇒ 150/125/100 s

Bard

The damage of passive bells is reduced.

Passive – Traveler Call

  • ADDITIONAL DAMAGE FOR EACH FIVE BELLS 15 ⇒ 12

Blitzcrank

Basic armor is reduced.

Basic statistics

  • ARMOR 40 ⇒ 37

Serious

They increase the basic magic resistance and the growth of the magic resistance. The cooling of the Q is reduced and now it has a fixed cost.

Basic statistics

  • MAGICAL RESISTANCE 30 ⇒ 32
  • MAGIC RESISTANCE GROWTH 1 ⇒ 1.25.

Q – End of journey

  • Mana cost 60/65/70/75/80 ⇒ 60 mana

Kai'Sa

The PH ratio of the Q is reduced; Enhanced missiles increase. The ratio of PH and the basic damage of the W increase, the total DA is reduced. Increases the cooling recovery of the improved W.

Q – Icathia Rain

  • DAMAGE RATIO 0.4 ability power ⇒ 0.25 ability power
  • IMPROVEMENT OF LIVING WEAPON 10 missiles ⇒ 12 missiles.

W – Vacuum Finder

  • DAMAGE 20/45/70/95/120 (+0.6 ability power) (+ 1.5 total attack damage) ⇒ 30/55/80/105/130 (+0.7 ability power ) (+ 1.3 of total attack damage).
  • IMPROVEMENT OF LIVING WEAPON 50% cooling recovered against champions ⇒ 70% cooling recovered against champions.

Kayn

Increase the profit rate of the passive orb. W slows down.

Passive – The Scythe of the Dark

  • ORB GAIN RATE Increases at 8 and 12 minutes ⇒ Increases steadily (every second) after 5 minutes to 13 minutes.

W – Blade Strike

  • DECREASING RALENTIZATION 60% ⇒ 70%

Lisandra

Increase the PH ratio of Q.

Q – Ice Fragment

  • DAMAGE RATIO 0.7 ability power ⇒ 0.8 ability power

Neeko

Increase the ratio and growth of basic attack speed. Increase the ability power ratio of E. Increase the shield of R.

Basic statistics

  • ATTACK SPEED GROWTH 3% ⇒ 3.5%
  • ATTACK SPEED RATIO 0.645 ⇒ 0.670.

E – Barbed tangle

  • DAMAGE RATIO 0.4 ability power ⇒ 0.6 ability power

R – Surprise Outbreak

  • SHIELD 50/80/110 (+0.5 ability power) ⇒ 75/100/125 (+0.75 ability power)

Ornn

Enhanced passive damage is reduced; Increase the level to improve an own object; Allied item enhancement is available later.

  • Passive – Living Forge
  • BREAK ACTIVATION DAMAGE 12% – 20.5% of maximum target life (levels 1-18) ⇒ 10% – 18% of maximum target life (levels 1-18).
  • AUTOMATIC IMPROVEMENT OF SELECTED OBJECT Level 12 ⇒ Level 13.
  • AVAILABILITY OF SELECTED IMPROVEMENT OF THE PARTNERS Levels 13, 14, 15, 16 ⇒ Levels 14, 15, 16, 17.

Rammus

The basic attack speed ratio is reduced.

Basic statistics

  • ATTACK SPEED RATIO 0.656 ⇒ 0.625 (basic attack speed does not change).

Sett

Basic armor, life regeneration and growth of life regeneration are reduced. The duration of the R slowdown is reduced.

Basic statistics

  • ARMOR 37 ⇒ 33
  • LIFE REGENERATION 8 ⇒ 7
  • GROWTH OF LIFE REGENERATION 0.75 ⇒ 0.5

R – The great show

  • RALENTIZATION DURATION 1.5 s to the target and all enemies in the impact zone ⇒ 1 s to the target and all enemies in the impact zone.
  • ASSISTANCE ERROR CORRECTION Sett achieves proper assistance even when the target dies during deletion.

Sivir

Increase the damage of the Q towards the end of the game. Now the minimum movement speed of the R has a progression.

Q – Boomerang Blade

  • DAMAGE FOR EACH PASS 35/55/75/95/115 (+ 0.7 / 0.8 / 0.9 / 1 / 1.1 of total attack damage) (+0.5 ability power) ⇒ 35 / 50/65/80/95 (+ 0.7 / 0.85 / 1 / 1.15 / 1.3 of total attack damage) (+0.5 ability power).

R – Hunting

  • MINIMUM MOVEMENT SPEED 20% ⇒ 20/25/30%

Sona

Increase the growth of DA and basic DA. It increases the speed of movement of the E and now has a fixed value.

Basic statistics

  • ATTACK DAMAGE 45 ⇒ 49
  • GROWTH OF ATTACK DAMAGE 2 ⇒ 3

E – Song of Haste

  • OWN MOVEMENT SPEED 11/10/12/13/14% ⇒ 20%

Launch changes out of reach: changed skills

  • E – Let it rain from Miss Fortune.
  • Q – Syndra's dark sphere.
  • E – Rain of arrows of Varus.

Jungle Champions

Darius

  • HEMORRAGY DAMAGE AGAINST MONSTERS 120% ⇒ 175%

Mordekaiser

  • MAXIMUM DAMAGE OF THE RISE OF DARKNESS AGAINST MONSTERS 25-110 (levels 1-18) ⇒ 28-164 (levels 1-18).

Poppy

  • DAMAGE LIMIT FOR MAXIMUM LIFE OF HAMMER IMPACT AGAINST OBJECTIVES NOT CHAMPIONS 40/60/80/100/120 ⇒ 50/80/110/140/170

Importance of the upper street

Turret Plates

  • GOLD PER PLATE 120 ⇒ 160
  • RESISTANCE AGAINST ATTACKS AT DISTANCE Turret plates take 17% less damage from remote champions.
  • ARMOR AND MAGIC RESISTANCE OF EXTERNAL TOWERS 40/80/120/160/200 (with 0-4 plates lost) ⇒ 15/50/85/120/155 (with 0-4 plates lost).
  • BALUARTE RESISTORS 35 for each nearby enemy champion from the second ⇒ 45 for each nearby enemy champion from the second.
  • ARMOR AND MAGIC RESISTANCE OF EXTERNAL TOWERS WHEN PLATES 40 HAVE FALLED (no change).

Blade of the ruined King

  • Increase the damage for current life for melee champions.
  • SINGLE PASSIVE Basic attacks inflict additional physical damage by hitting equivalent to 8% of the target's current life ⇒ 8% of the target's current life for distance champions, 12% of the target's current life for melee champions .
  • ORNN Change also affects Power of the ruined king.

Ravenous Hydra

  • Theft of life increases. Increase the effect in area, now takes place with the maximum attack range.
  • THEFT OF LIFE 12% ⇒ 18%
  • RADIO OF THE ACTIVE 400 ⇒ 450
  • CENTER POINT OF THE ACTIVITY 125 away from the user ⇒ Scope of the user's basic attack (up to 200 away; sorry, Rengar).

Titanic Hydra

  • Increases the damage of the passive against targets in the cone.
  • PASSIVE DAMAGE AGAINST MAIN OBJECTIVE 5 (+1% of maximum user life) ⇒ 5 (+1.5% of maximum user life).
  • PASSIVE DAMAGE AGAINST SECONDARY OBJECTIVES 40 (+2.5% of maximum user life) ⇒ 40 (+3% of maximum user life).

Objects

Sorcerer's dagger

  • A close ally is now needed to activate Tribute.
  • CRIME COMPANIONS Now an allied (even dead) champion is needed in a maximum range of 2000 to activate Tribute (also affects Frostfang).

Sickle Sickle

  • A close ally is now needed to activate Tribute.
  • CRIME COMPANIONS An ally (even a dead ally champion) is now needed in a maximum range of 2000 to activate Tribute (also affects Harrowing Crescent).

Mobility boots

Increase the cost.

  • COST 900 gold ⇒ 1000 gold

Boots quickly

Increase movement speed.

  • MOVEMENT SPEED 55 ⇒ 60

Aram balance changes

Version 10.5 improvements

  • Akali Damage inflicted increased by 18% and damage taken reduced by 12%. ⇒ Damage inflicted increased by 18% and damage taken reduced by 15%.
  • Weaknesses of version 10.5
  • Enlist Normal ⇒ Damage taken increased by 5%.
  • Yuumi Damage inflicted increased by 5% ⇒ Normal.
  • Zac Damage inflicted increased by 5% ⇒ Normal.

Error correction

  • Renekton's E – Cut and Chop no longer reproduces the impact sound effect if it doesn't hit anything.
  • The Timing Started Timing Clock no longer changes the object slot when it becomes a Chronometer replica.
  • The cooling of the W – Devour of Tahm Kench is no longer reduced by half when an Allied champion remains inside his mouth for the entire duration, and no longer applies the damage of his Passive – peculiar Palate.
  • Rakan can no longer achieve Link Spell accumulations by launching the E2 – Battle Dance over allies that are out of range.
  • Summoner names no longer appear in the wrong order during the Clash Reviews phase.
  • Hovering over the Ocean Dragon soul on the scoreboard no longer causes the game to hang for a moment.
  • The last pulse of accumulated damage from Death Dance now properly assassinates the target champion instead of leaving him with 1 life.
  • Fixed a bug that caused that the "Delete" button in the rune collection could not be activated and that several rune pages could not be deleted at once.
  • Upon entering the final game screen, the summoner's names of the players no longer appear in gray if they are still in the room.
  • The Revive button on the practice tool now works correctly and revives the champion.
  • Champs equipped with the lethal Compass rune now adequately gain additional attack speed after attacking enemy champions even when the target has a shield.
  • Launching the W – Fiddlesticks Drain while the W – Fiora Replica now deals damage and heals it properly.
  • Champions who perform basic attacks against an enemy will no longer be able to follow him when they enter the fog of war.
  • Quickly changing shape with DJ Sona no longer makes the helmet fixed in the Ethereal way.
  • If Sion channels the unstoppable R – Ram for 3 or more seconds and hits a champion, it now properly stuns the target for the correct time of 1.75 s.

New aspects

  • Renekton Dark Frost
  • Enlist Dark Frost
  • Rek'Sai Dark Frost
  • Sejuani Hextech

New Chromas

  • Rek'Sai Dark Frost
  • Enlist Dark Frost
  • Renekton Dark Frost

Source | Riot Games

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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