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CD Projekt RED adopts teleworking for the coronavirus; will not delay Cyberpunk 2077

CD Projekt RED adopts teleworking for the coronavirus; will not delay Cyberpunk 2077

The Polish study reports on the measures they are taking to combat COVID-19, although it will not affect their new game for September.

CD Projekt RED has started to apply preventive measures at its offices in Poland to combat the severity of the coronavirus (COVID-19). Considered a global pandemic, the spread of the outbreak inevitably affects the production of the video game sector, but from the studio responsible for The Witcher they will not stop working: they will do it remotely, each from home. In addition, they ensure that there will be no delays in Cyberpunk 2077.

Cyberpunk 2077 will go on sale in September despite the coronavirus

"Over the past week, we have been adapting to the situation and gradually have been applying preventive measures throughout the organization," begins the study, which has distribution headquarters also in the Czech Republic and Slovakia.

"We have also expanded and improved our infrastructure to allow our employees to work remotely, safely from their homes," they continue, making it clear that the entire company is working remotely "as long as necessary" to prioritize health. of all.

They end up talking about Cyberpunk 2077, their expected big project already delayed from April to September. The initial plan was not fulfilled, precisely, so that CD Project RED won in time and could reach the levels of quality expected in the video game. Now that extra time is reduced, but "we are facing the challenge and we will not show signs of stopping in our efforts to bring you one of the most ground-breaking action and role-playing games this September," the note concludes.

Thus, Cyberpunk 2077 will launch worldwide on September 17 on PS4, Xbox One, PC and Google Stadia. Those who get an Xbox Series X this Christmas can enjoy it at no cost thanks to the Smart Delivery function: buy once and play in the version that best corresponds to your console. The game "looks better and better" and will have 75 secondary story missions to match, they say, the main ones.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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