The best GPU to play in 1080p and 1440p
Finally we have evaluated the Radeon RX 5600 XT from AMD version Sapphire Pulse Overclock, a graphics card that profiles to be the best in terms of performance in Full HD and 1440p resolutions that is already prepared with PCIe 4.0 and the new RDNA architecture. Below, we present the results of the tests we did. The records were made with the 20.2.1 version of the driver and with the performance BIOS, since it also has the silent mode that lowers the consumption to 135w, the memory to 12GBps, the Boost clock to 1620 Mhz and the game clock to 1460, highlighting that with future updates it could improve.
In this review we use the same hardware from our review of the AMD RX 5700 XT:
- Ryzen 9 3900X 3.8 Ghz processor
- 16 GB of Ram DDR4 at 3600 Mhz G.Skill
- Motherboard X570 Taichi ASRock
- PCIe 4.0 Fourth Generation NVM3 Solid State Drive with 5000MB / s Read and 4400MB / s AORUS Write
- BENQ 4K EL2870U HDR Monitor
Sapphire Radeon RX 5600 XT Pulse Overclock Technical Specifications:
- GPU: 2nd generation Radeon RX 5600 7-nanometer series with RDNA architecture
- Boost clock at 1750 Mhz and Game clock at 1615 Mhz
- Stream processors: 2304
- Peak SP performance: Above 7.19 TFLOPS
- Peak half precision performance: 14.4 Tflops
- Memory / Bus Size: 6GB / 192Bit GDDR6
- Memory Clock: 16 Gbps
- Support for 4 monitors with 1 HDMI and 3 Display Ports
- Resolution: HDMI 4096 x 2160 @ 60Hz and with the Display Port 5120 x 2880 @ 60Hz
- Interface: PCIe 4.0
- 160w power consumption
In tests, the card maintained an average temperature of 68 ° C without significantly impacting the frames per second, only 3 ° above the GeForce GTX 1660 SUPER.
Most of the games we tried to run at 1440p or 4k resolutions and in the case of titles that did not give at least 30 FPS average, we lowered them to 1080p.
Here are the results:
We ran Apex Legends at 3840 x 2160, TSAA, Very High (6GB VRam), Anisotropic 16x and everything else at High values and the game kept us at 42 average FPS.
Assassin's Creed Odyssey at 2560 x 1440 with graphics at ultra, anti-aliasing at high with all values at the top through the game benchmark gave us 45 FPS average.
Batman Arkham City in 3840 x 2160 with everything to the max sustained us at 54 FPS.
Battlefield V at 3840 x 2160, HBAO and all values in ultra gave us 45 FPS on average in online mode.
Borderlands 3 at 3840 x 2160 with all values at ultra averaged 57 FPS at the game's benckmark.
Control at 3840 x 2160 with the rendering resolution of 2560 x 1440 and all values at the top, without Ray Tracing, kept 34 FPS.
Cuphead at 3840 x 2160 and all higher values kept the 60 FPS it has constantly locked.
eFootball PES 2020 at 3840 x 2160 and all values at maximum maintained 60 FPS.
F1 2019 at 3840 x 2160, all the active details and everything at very high values, gave us 64 average FPS in its own benchmark.
Final Fantasy XV at 3840 x 2160 at the most values without the effects of Nvidia averaged 33 FPS.
Fortnite at 3840 x 2160 with all specs in epic, gave us sharp 60 FPS.
Forza Horizon 4 at 3840 x 2160 with all values at the top gave us 37 FPS in the game benchmark.
Gears 5 at 3840 x 2160 with all the highest values kept 59 FPS average in the game benchmark.
Exodus meter at 2560 x 1440 with all the values to the maximum without Ray Tracing or Physx gave us 47 FPS
Need for Speed Heat running 2560 x 1440, all values at ultra gave 60 FPS.
Plants vs Zombies: Battle for Neighbornville in 3840 x 2160 with all values in ultra, HBAO and active depth of field gave 49 FPS.
Quantum Break at 3840 x 2160 with all higher values maintained 36 FPS average.
Resident Evil 2 Remake 3840 x 2160, Normal Render Mode, 50% Image Quality, SMAA, 1GB Texture Quality, ANISO x 16, Shadow and Mesh Quality to Full, Shadow Cache, Contact Shadow Active, screen reflections, smoothing, lens flare, motion blur, depth of field, lens distortion, film grain and transluminescence with volumetric light quality and active particle light gave us an average of 60 FPS.
Resident Evil 3 Racoon City Demo 3840 x 2160, Normal Render Mode, 50% Image Quality, SMAA, 1GB Texture Quality, ANISO x 16, Shadow and Mesh Quality to the Max, Shadow Cache, Reflections Active screen and transluminescence. Volumetric light quality, particle light quality, HBAO + ambient occlusion, smoothing, lens flare, motion blur, depth of field and active lens distortion. With Fidelity FX CAS + Upscaling it gave us sustained 60 FPS.
Resident Evil 7 at 2560 x 1440 at all its maximum values gave us an average of 53 FPS.
Shenmue 3 at 3840 x 2160 at the highest values gave us 58 FPS average.
Star Wars Jedi: Fallen Order at 2560 x 1440 all values in epic gave 73 FPS.
The Outer Worlds at 2560 x 1440 with all values in ultra maintained 51 average FPS
Wolfenstein: Youngblood at 2560 x 1440 at all peak values gave us an average of 60 FPS in its benchmark.
The best to just play
It is important to be clear that in 1440p and 1080 resolutions the values are much higher and this card is definitely designed for all those who want to play with high frame rates at these resolutions. In the same way in competitive, in fact, it had values above the GeForce 1660 SUPER. It should be clarified that it is not a card to stream, it is simply to play with good performance without Ray Tracing.
CONCLUSION
This GPU in performance is the best for its price point to play at resolutions of 1080p and 1440p obtaining high frame rates per second with the highest demands without ray tracing, it can even show us some games in 4K above 30 FPS , but it is important to note that it is not for playing and streaming.
THE BEST
- Best for 1080p and 1440p play
- Able to run 4K games at over 30 FPS
- Competitive price
- Software to customize it
WORST
- Not suitable for streaming
- No Ray Tracing