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The Witcher 3 sales soar in 2019: how much has it sold on each platform?

The Witcher 3 sales soar in 2019: how much has it sold on each platform?

CD Projekt Red reveals the sales percentages by platform and version of The Witcher 3: Wild Hunt from its launch until last 2019.

The Witcher 3: Wild Hunt remains a lung for CD Projekt Red coffers. As part of the latest earnings report, the company shows historical data of Geralt of Rivia's passage through the market, including last year's and by platforms. .

According to the company, in 2019 the digital sales of the third installment accounted for 82% of its copies sold, while the remaining 18% were physical. This upward trend in the virtual market occurred every year after the launch. Only in 2015 the physical copies exceeded the global by 71%.

Regarding total sales (regardless of the route), the most chosen platform during 2019 was the PC, with 53%. They are followed by PS4 with 26%, Xbox One with 10% and Nintendo Switch with 11%. Recall that in the case of the Microsoft console, it has participated in the Xbox Game Pass catalog since December 19. For the part that touches Nintendo, it is natural, since its port was received on October 15 of the same year.

The witcher 3 platform sales 2019

The document also details curiosities about the most faithful regions of the game. Europe leads the way (37.2%), followed by Asia (27.9%) and the United States (25.6%). The queue is completed by South America (7%), Australia (2%) and finally Africa (0.3%). Although no final data on the total number has been provided, only the PC version surpassed the 2.5 million mark for 2019.

CD Projekt insists: Cyberpunk 2077 will be ready on time

During the same document, the study specifies what will happen to their most immediate future, which Cyberpunk 2077 goes through. According to Adam Kicinski, CEO of the company, they have been working from home since mid-March to ensure “the continuity of all operations " "Our goals have not changed: we intend to launch Cyberpunk 2077 in September," he concludes, not without first showing confidence by feeling "motivated" by the challenge ahead. "We have all the necessary tools at our disposal to meet the objective."

You can read the full statements at this link.

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Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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