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TFT (TeamFight Tactics) – Patch Notes 10.13; changes and news

TFT (TeamFight Tactics) - Patch Notes 10.13; changes and news

We detail all the changes that patch 10.13 brings to TeamFight Tactics (TFT) and that affect systems, attributes and various champions.

Like every two weeks, the Riot Games team proposes a series of changes to the characters, objects and galaxies of TeamFight Tactics. In this way they change the goal of the game again, balancing certain compositions and fixing unevennesses to make their gameplay much more varied and wide. Below, we summarize the changes that the TFT has made in patch 10.13, so that you can continue to squeeze the most of the title and we remember that the last patch, 10.12, Return to the Stars, meant the arrival of a good number of news from weight.

Changes in the Systems

One of the most notable changes is the introduction of a new galaxy, the Binary Star, in which characters can only have two items equipped instead of the usual three. This new board has a 10% chance to appear in each game. In exchange, the Galaxy of Half-Legends has been removed and, on the other hand, the Galaxy of Miscellaneous has increased by 1 the minimum number of objects that can appear in each game.

Attributes

This time, there are several attributes of different factions that are modified with the patch:

  • War Machine damage or healing: 70/160/325/600 ⇒ 80/180/480/880.
  • Swordsman bonus attack chance: 30/70/100 ⇒ 30/65/100
  • Additional Gunner Attacks: 3/5 ⇒ 3/6.
  • Cybernetic bonus attack damage: 40/80 ⇒ 40/75
  • Dark Star bonus attack damage and ability power: 8/16/24/32 ⇒ 8/18/28/38.
  • Infiltrator’s additional attack speed: 40/70/120 ⇒ 40/80/120
  • Mystic Magic Resistance: 50/125 ⇒ 50/120.

TFT (Teamfight Tactics): Patch Notes 10.13 Changes and What's New

Champion Settings

The champions who have been most affected by the modifications in this update are Illaoi and Darius, although Nocturne, Xayah, Kog’Maw, Nautilus, Bardo, Cassiopea, Jayce, Maestro Yi, Fizz, Gnar, Jinx, Riven have also been affected. , Teemo, Ekko and Thresh. We break down all the changes below:

Rank 1 Champions

  • Illaoi Health: 650 ⇒ 700
  • Illaoi’s Tentacle Crush defense steal: 20/30/50% ⇒ 30/40/60%
  • Illaoi’s defense steal duration: 4 ⇒ 6 sec.
  • Nocturne’s attack speed: 0.7 ⇒ 0.75.
  • Nocturne’s Unspeakable Horror Damage: 200/250/350 ⇒ 200/250/400.
  • Xayah’s total mana: 70 ⇒ 60

TFT (Teamfight Tactics): Patch Notes 10.13 Changes and What's New

Rank 2 Champions

  • Darius Armor: 35 ⇒ 40
  • Darius’s Magic Resistance: 20 ⇒ 30
  • Darius’ Terrifying Guillotine damage: 400/500/750 ⇒ 400/550/800.
  • Kog’Maw Health: 500 ⇒ 550
  • Kog’Maw total mana: 40 ⇒ 30
  • Kog’Maw Bioarran Andanada maximum life damage percentage: 2/4/7% ⇒ 2/4/8%.
  • Nautilus Impact Crater Stun Duration: 3 / 3.5 / 4 ⇒ 3/3/5 s.
  • Nautilus Mana: 60/120 ⇒ 50/120.

Rank 3 Champions

  • Bardo’s cast time has been greatly reduced.
  • Cassiopeia’s Poison Duration: 12s ⇒ 14s
  • Jayce’s health: 850 ⇒ 800
  • Damage of Master Yi’s Chosen: 75/100/200 ⇒ 75/100/175.

Rank 4 Champions

  • Fizz’s Initial Mana: 60 ⇒ 50
  • Gnar’s health on transformation: 750/1250/2500 ⇒ 750/1250/4000.
  • Gnar’s attack damage when transforming: 100/175/400 ⇒ 100/175/550.
  • GNAR! Stun Duration: 2 ⇒ 1.5 sec.
  • Bonus Attack Speed ​​Attack! Jinx’s: 60/75/100% ⇒ 50/70/100%.
  • Riven’s Power Slash Shield: 250/400/1000 ⇒ 225/375/1000
  • Teemo’s Satellite Trap Damage: 125/175/600 ⇒ 125/175/550.
  • Teemo’s Satellite Trap Slowdown duration: 4 ⇒ 3 sec.

TFT (Teamfight Tactics): Patch Notes 10.13 Changes and What's New

Rank 5 Champions

  • Ekko’s Temporal Fissure damage: 100/200/2000 ⇒ 100/150/2000.
  • Thresh’s total mana: 75 ⇒ 90

Object balance

As usual, item stats have changed with patch 10.13 as well, but this time they’ve all been for the good, as five of the game’s items have been buffed. These have been the concrete changes:

  • Bloodshed healing increased to 45%
  • Hextech Pistol Saber’s healing is now 45%
  • Additional damage added by the Jeweled Gauntlet is now 30%
  • Statikk’s dagger damage is increased by ten units, standing at 90.
  • The life of the Zz’Rot Portal is now 1500/2250/3000.

Lastly, bugs such as Malphite’s energy shield not taking advantage of the Goblet of Power spell have been fixed. The bug that caused Pirates to spawn extra coins if they were equipped with the Giant Executioner has also been removed.

As for the section for mobile devices, bugs in the team planner have been fixed, such as the absence of Xeraath in it. Champions from the previous patch have also been removed from the planner, and Nocturne has been relocated to rank 1 of the planner, to which he rightfully belongs.

TFT (Teamfight Tactics): Patch Notes 10.13 Changes and What's New

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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