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Cyberpunk 2077: Employees will have extra days to reach the launch date

Cyberpunk 2077: Employees will have extra days to reach the launch date

CD Projekt RED activates a protocol of six days a week in order to reach the estimated release date this November. Crunch.

CD Projekt RED has imposed six-day-a-week working hours on the employees involved in the development of Cyberpunk 2077 with the aim of arriving in time for the release date of November 19. The Polish study, according to Bloomberg, does not consider another delay in the title and will follow a methodology similar to the one they carried out during the development of The Witcher 3: Wild Hunt five years ago: overtime for all their asset staff.

The head of the study recognizes it: the measure to take is the crunch

Back in January, Adam Kicinski, CEO of the company, acknowledged in an interview that they were going to be subjected to crunch (working hours above what was stipulated for a certain period of time) to arrive at a launch initially planned for April. It will finally be November and, according to the will of the European company, it has to be November.

Cyberpunk 2077
Cyberpunk 2077

The information reports that Adam Badowski, senior head of the development team, has asked his employees that, with immediate application, “the entire development studio is overloaded.” The worker who has made the information public to the North American media assures that they are asked to increase “the usual amount of work to one day on the weekend”, which in practice translates into six weekly working days. They will be paid hours.

Adam Badowski acknowledges that he has not kept his word

Badowski argues in the note sent to the employees of Cyberpunk 2077 that it is their responsibility, but that a situation arises where time is short and the launch of the game is approaching. “I know this is directly opposed to what we have said about crunch,” he acknowledges. “It is also directly opposed to what I personally believed long ago: that crunch should never be the solution. But we have expanded all possible means to deal with this situation ”.

In response to the aforementioned media’s question, CD Projekt RED has not responded to the request for a response, at least for the moment.

Cyberpunk 2077

Badowski refers to statements he himself made publicly in May 2019, when CD Projekt RED founder Marcin Iwiński, as well as Badowski himself, acknowledged that “we are known for treating players with respect, and we want to be known. also for treating developers well […] We’ve been working on it for a long time, but we want to be more human and treat people with respect, and if you need to take time without a break, you can take it. Nobody will be recriminated if they request it ”. This time it won’t be possible.

Cyberpunk 2077 will be released on November 19 on PlayStation 4, Xbox One, Google Stadia and PC. PS5 and Xbox Series X | S players will be able to upgrade for free by purchasing the current generation version.

[Actualización 13:01]

Adam Badowski has responded to Jason Schreier, the journalist who signed the Bloomberg report. The manager believes that “it has been one of the most difficult decisions I have had to make”, but that “everyone will be well compensated for each of the overtime hours.” In addition, 10% of the profits generated by the company will be divided among the workers of the same. Badowski charges that these last six weeks have been “a final sprint” and they have invested a lot of themselves to make the game possible.

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About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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