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Samurai Shodown arrives on Nintendo Switch on February 25

Samurai Shodown arrives on Nintendo Switch on February 25

After suffering a delay in the arrival to Nintendo Switch, Samurai Shodown confirms its arrival on the Nintendo platform on February 25.

After a slight delay in the last quarter of 2019, Nintendo has revealed that the Samurai Shodown Switch version will be released in the West on February 25, 2020. This version has already arrived in Japan last month and next month will be the Turn of our territory. On the official page of Nintedo we can read the details and characteristics of the title, which we leave below.

Samurai Shodown on Nintendo Switch

A few months ago we could see the first trailer and gameplay of the Nintendo Switch version of Samurai Shodown. From that moment it was confirmed that the title will run at 60 FPS and that it can be played in TV mode, table top and portable mode; all of them with the option of using only one Joy-Con per player in local multiplayer mode. On the official website of the game it is noted that the limit of players is set at 10.

The delay mentioned was due to the fact that the adaptation required more development time than they initially thought to achieve the desired performance objectives. A performance that promises to maintain those 60 FPS (thanks to the Unreal Engine 4 engine) and that will be compressed in 9.4 GB of game size (so we will need this free space in our console or SD card in order to accommodate the SNK title.

Samurai Showdown Nintendo Switch

Regarding news of the main game, we remember that the last fighter who joined Samurai Shodown as a DLC was Wan-Fu, in addition to Kazuki Kazama the previous month. As you can see, the title remains very active today even though it was released on June 25 on PS4 and Xbox One (platforms on which it is available). As for the PC version, it also had a launch window for the fourth quarter of 2019, but has not yet received an official release date.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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