Call of Duty: Black Ops Cold War launches competitive mode. Get to know the best classes for League Play on PS5, PS4, Xbox and PC; Now available.
Call of Duty: Black Ops Cold War already has the expected competitive mode. League Play allows players of the Treyarch title to compete in matches based on the skill rank they are in. Through this link you will know everything you need to know to play and what rewards you will receive.
Next we will review three personalized classes that we recommend for League Play. Remember that this mode works separately from multiplayer 6 against 6. You will play with the rules of the Call of Duty: League and you will have the entire armory unlocked from the beginning, including accessories.
Custom League Play Class 1 in Call of Duty Black Ops Cold War
For this class we seek to infiltrate behind enemy lines and be practically undetectable. We will play fast and always separately from the main group of our team. Hot Spot or Control is a great class for approaching areas away from the noise of the action. We will take as our main weapon an Ak-74u, which we will accompany with a 1911 pistol, both with silencers. The only nuance is that we will prioritize advantages that allow us to move with agility, that is, we will be detectable by enemy streaks.
Main weapon: Ak-74u
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Muzzle: gru silencer
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Barrel: 26.6 cm reinforced VDV
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Attachment: Spetsnaz grip
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Charger: 50-round VDV rapid charger
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Handle: snake bandage
Secondary weapon: 1911
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Muzzle: sound silencer
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Barrel: 16.4 cm heavy reinforced
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Body: FOE target designator
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Magazine: Agile 12-round magazine
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Handle: speed tape
Tactical: Stunner
Lethal: Semtex
Field upgrade: Trophy system
Pros: Greed Wildcard
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Advantage 1: protective suit and tactical mask
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Advantage 2: scavenger and quartermaster
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Advantage 3: ninja and overwhelming
Custom League Play Class 2 in Call of Duty Black Ops Cold War
If with the previous one we wanted mobility, with the second class we seek to become strong in the objective points. For this we will have the AK-47, modified to find a balance between durability and agility. We do not want a weapon that is heavy, far from it: we simply design it around accessories that serve to be lethal at medium and long distances, at the same time that they do not leave us in evidence when they attack the point. On the other hand, we will help the team by shooting down spy and counterintelligence planes.
Main weapon: Ak-47
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Barrel: 18 ” clearance
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Attachment: Spetsnaz grip
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Magazine: 40 rounds
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Handle: speed tape
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Stock: tactical stock
Secondary weapon: Diamatti
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Muzzle Brake: 9mm muzzle brake
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Barrel: 19.8 cm expanded
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Body: stable aiming laser
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Charger: Agile Vandal Charger
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Handle: field tape
Tactical: smoke grenade
Lethal: molotov
Field upgrade: SAM turret
Pros: Greed Wildcard
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Advantage 1: engineer and tactical mask
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Advantage 2: scavenger and techie
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Advantage 3: ghost and ninja
Customize Class 3 of League Play in Call of Duty Black Ops Cold War
The third and last class that we recommend has a similar approach to the previous one, only with this one we want to go unnoticed in the face of rival casualties. The distorter will allow us to create blind spots on the map, especially useful when we are dominating a line on the map. The FFAR we’ve built will give you a full range of action, and with the agility to switch to the pistol should you run out of bullets.
Primary Weapon: FFAR 1
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Barrel: 19 ” heavy reinforced
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Attachment: Field Agent Grip
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Magazine: STANAG 44 rounds
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Handle: snake bandage
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Cylinder head: Raider cylinder head
Secondary weapon: 1911
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Muzzle Brake: 45 gauge muzzle brake
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Barrel: 17.3 cm expanded
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Body: FOE target designator
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Charger: Agile Vandal Charger
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Handle: snake bandage
Tactical: blinding
Lethal: semtex
Field enhancement: distorting
Pros: Greed Wildcard
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Advantage 1: engineer and protective suit
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Advantage 2: scavenger and techie
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Advantage 3: espionage and cold blood
Source: Call of Duty Black Ops Cold War