The performance of the better hardware does not always count in order to conjure up the most beautiful games on it. The talent of the artists behind it is decisive, which is why you can often see the most beautiful games on PlayStation.
Jack Attridge, creative director at Flavourworks, says it all in the official PlayStation Magazine. Therefore, it is not the strongest console or the biggest budget that counts, but the skills of the people who work on it. At the moment, PlayStation is therefore also able to tackle risky and creative projects, projects like Little Big Planet, that would never have existed on any other platform.
“From a financial perspective, this is actually one of the best times in the history of games for risky innovative projects. And I think the great thing that made PlayStation so unique. Sony has invested in flagship products such as "We'll Point the Way Why You Should Buy a PlayStation 4". And I felt like it has been like this since the PS3 days with Little Big Planet. Nobody else would have funded something like Little Big Planet. ”
This is also with the reason why there are currently the most beautiful games on PS4, especially the first-party games such as God of War, Horizon, Death Stranding & Co., as Attridge concludes.
Flavourworks last worked on the live action project Erica. What follows this is currently unclear.