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Diablo IV: Blizzard Delves into Weapons, Items, Stats, and More

Diablo IV: Blizzard Delves into Weapons, Items, Stats, and More

The latest 2020 quarterly report on the development of Diablo 4 is here, this time, with news about the skill tree, items and more.

Blizzard has shared the latest 2020 quarterly report on the development of Diablo IV, the new installment of the popular action RPG saga that will soon arrive on PC and consoles. So much so, that this time its developers have delved into such interesting topics as the game’s items, statistics, skill tree and weapons through Joe Shely, chief designer of the title, highlighting three basic aspects of the items that have been modified for the occasion.

Skill tree, weapons, items and more

Thus, the identity of the classes will be reinforced through the objects that best fit each of them. On the other hand, objects should empower and enforce classes, not define them. Lastly, Diablo IV has been conceived as a middle ground between Diablo II and Diablo III, with the aim of discovering new things and developing each class over the years. In this sense, some objects will be used for all classes and others will be exclusive to each one of them. Regarding the skill tree, it will be possible to redistribute skills and passives; but it won’t be free.

Diablo IV: Blizzard Delves into Weapons, Items, Stats, and More

And it is that the statistics of the character will vary according to the points of level up, adapting to the decisions of the player; so much so, that the nodes of the skill tree will present additional effects that will be of vital importance in the combats, enhancing some or other aspects of the character’s class.

Weapons is another important aspect in the report; And it is that according to point from Blizzard, they intend “to make the weapons more real, more physical”, with a deep work at the level of physics and the game engine itself. “One-handed weapons are better at attacking and quickly regaining position, while two-handed, slower weapons deal more damage. The differences between the two are really obvious ”, highlights the Blizzard designer.

Diablo IV does not have a release date at the moment, although it should arrive sometime in 2021 on PC, PS4 and Xbox One; We look forward to hearing important updates on what’s new from Blizzard at the next digital BlizzCon next February.

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Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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