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League of Legends, patch 11.2; Viego arrives, all the changes and news

League of Legends, patch 11.2; Viego arrives, all the changes and news

We tell you all the changes and news coming to League of Legends with patch 11.2, now available to welcome the Viego champion.

Riot Games’ unbeatable success, League of Legends, continues to be updated every month to add improvements, changes, and new additions. This time we are facing patch 11.2, a version focused on welcoming a new champion: Viego. But it is not the only thing that comes, since other champions undergo various adjustments due to having to stabilize the meta of the game. Next we will tell you everything, in addition to remembering that Wild Rift is now available, the “LoL for mobiles”, which allows us to play short games adapted to the game system of smartphones.

League of Legends champion changes

  • Viego: comes as a novelty to the game.
  • Akali: Q – FIVE POINT FULL now spends 120/115/110/105/100 energy.
  • Azir: Q – CONQUERING SANDS now has a cooldown of 12/14/10/8/6 seconds.
  • Caitlyn: Her base stats have an attack damage growth of 3.3.
  • Darius: PASSIVE – BLEED now with bonus Noxian Potency attack damage at 20-205.
  • Dr.Mundo: Q – INFECTED BLADE with 50% health on hit and 100% health on kill. E – MASOCHISM with additional damage 4 / 4.5 / 5 / 5.5 / 6% of its maximum life and R – SADISM with 60/85/110% of maximum health regeneration.
  • Elise: Q – POISON BITE with 70/105/140/175/210 damage.
  • Ivern: E – WATCHMAKER SEED with shield ratio 80% of PH.
  • LeBlanc: basic stats with health growth to 97 and Q – SEAL OF MALICIA with cost 50/55/60/65/70 of mana.
  • Maokai: E – TROUGH TROUGH with 60/70/80/90/100 mana cost and 0.8% damage ratio per 100 AP.
  • Nocturne: Reduced cooldowns for Q – DARKNESS CARRIER to 8s and R – PARANOIA to 140/115/90 seconds.
  • Nunu and Willump: reduced movement speed by 340 and health by 540.
  • Aatrox: E – SHADOW SLIDE: Shadow Slip’s self heal now increases to 26/32/38/44/50% during R – The World Slasher and it sets a 30/45/60% self heal .
  • Olaf: W – VIRULENT HITS with 16/18/20/22/24% life steal and 0-33% healing amplification (based on missing health).
  • Senna: attack speed ratio by 0.3, PASSIVE – ABSOLUTION with a reduction in the gold of the spectra of the fog by 8 and Q – DARK LACERANT with heal ratio of 40% of the AP, 50% of the AD and “ Kraken in Sight ”: Senna’s Q against enemy champions now adds a Kraken Executioner stack (maximum one stack).
  • Shaco: PASSIVE – BACK STAB with damage 20-35 (levels 1-18).
  • Soraka: Q – STAR INVOCATION with 50/65/80/95/110 total rejuvenation heal and W – ASTRAL INJECTION with 90/125/160/195/230 heal and 70% AP healing ratio.
  • Trundle: Q – CHEW with bonus damage ratio 15/25/35/45/55% of AD and W – ICE KINGDOM with bonus attack speed 30/50/70/90/110%.
  • Varus: Mana growth by 40 and R – CHAIN ​​OF CORRUPTION with 100/80/60 second cooldown.
  • Zoe: W – SPELL THIEF: Minion Drop Spell Fragments now include: Randuin’s Omen, Iron Solari Medallion, Turbo Chemotank, Shurelya’s Battle Song, Youmuu’s Ghostblade, Bloodsucker, Stonecutter, and Claw Marauder and stop including Redemption. As for item shard bug fixes, they are as follows: Casting Zoe’s W – Spell Thief with an item shard in inventory no longer causes the actual item to go on cooldown. Additionally, using an item with a damage passive right after using its shard no longer causes the second instance to deal 0 damage.

League of Legends patch 11.2 changes what's new Viego PC Riot Games

League of Legends Item Changes

  • Essence Reaper: 40% as mana of the damage done by Enchanted Blade (before damage reduction).
  • Hurricane Wind: Downpour cooldown now 90 seconds (also applies to Typhoon of Ornn).
  • Hextech Cintomissile: 30% supersonic bonus movement speed for 1.5 seconds.
  • Imperial Mandate: Fire cooldown now coordinated with the initial application of slow / root.
  • Krakens Executioner: Aphelios / Q of Severum – Dash, Katarina / R – Deadly Lotus and Urgot / W – Purge.
  • Shurelya’s Battle Song: Shurelya no longer grants 5% movement speed, now grants 40 AP, 100% base mana regen, and Revival Gem + Bandle’s Crystal Mirror + 750 gold.
  • Gargoyle Stone Protector: With additional 5% fortification armor and magic resistance (max: 25%).

Objects of legality

  • Shadow Glaive: Total cost 2,600 gold, attack damage 50, and recipe: Jagged Dagger + Long Sword + Long Sword + 800 gold.
  • Serpent Fang: Total cost 2600 gold and attack damage 55.
  • Punk Mechanosword: Total cost of 2,600 gold and 150 health.

Legendary Shooter Items

  • Spectral Dancer Recipe: Fervor + Dagger + Dagger + 950 gold and 45% attack speed.
  • Runaan Hurricane Prescription: Zeal + Dagger + Dagger + 950 gold and 45% attack speed.

Mythical tanks

  • Sunfire Aegis – Mythic passive with 5% tenacity and slow resistance for each legendary item.
  • Frostfire Gauntlet: Total cost 2800 gold, recipe: Bami’s Ember + Cloth Armor + Mantle of Nullifying Magic + 950 gold, Ability Speed ​​20, Armor 25.
  • Frosty Pincer (Ornn upgrade): Armor 40, Magic Resist 40, and Ability Speed ​​25.
  • Turbo Chemotank: Total cost 2800 gold, recipe: Bami’s Ember + Cloth Armor + Mantle of Nullifying Magic + 950 gold, magic resistance 25, skill speed 20 and mythic passive: 5 skill speed per every legendary item.
  • Turbocharged Hexperiment (Ornn Upgrade): Magic Resistance 40, Armor 40, and Ability Speed ​​25.

Game store updates and bug fixes

  • Items purchased from a saved item set will appear in the appropriate slots where they have been saved on the Collection tab.
  • This was implemented in version 11.1, but we forgot to include it (how ironic). Now the store will remember the pinned panels and the open tab between games.
  • Blade of the Ruined King is now properly displayed in the Item Shop when the player filters for movement speed items.
  • Actions that automatically close the Item Shop no longer prevent players from casting Summoner abilities or spells.
  • The cost of Punk Mechanosword has been corrected in the Item Shop.
  • Fixed a bug that occurred when pressing Alt + Tab (or changing resolution) and then clicking in the search field in the Item Store.

ARAM balance changes

Version 11.2 improvements

  • AKALI Damage dealt increased by 10% and damage taken reduced by 15% ⇒ Damage dealt increased by 15% and damage taken reduced by 15%.
  • ANNIE Damage dealt reduced by 5% ⇒ Normal
  • AZIR Damage dealt increased by 10% ⇒ Damage dealt increased by 10% and damage taken reduced by 5%.
  • EZREAL Damage dealt reduced by 5% and damage taken increased by 5% ⇒ Damage dealt reduced by 5% and damage taken increased by 3%.
  • MASTER YI Normal ⇒ Damage taken reduced by 3%.
  • NUNU AND WILLUMP Damage taken reduced by 5% ⇒ Damage dealt increased by 5% and damage taken reduced by 5%.
  • RUMBLE Damage taken reduced by 5% ⇒ Damage dealt increased by 5% and damage taken reduced by 5%.
  • SYLAS Normal ⇒ Damage taken reduced by 5%.
  • TAHM KENCH Damage dealt increased by 5% and damage taken reduced by 5% ⇒ Damage dealt increased by 5% and damage taken reduced by 10%.

Version 11.2 weaknesses

  • ASHE Damage dealt reduced by 5% and damage taken increased by 5% ⇒ Damage dealt reduced by 10% and damage taken increased by 5%.
  • CORKI Damage taken reduced by 3% ⇒ Normal
  • ELISE Damage dealt increased by 5% and damage taken reduced by 10% ⇒ Damage dealt increased by 5% and damage taken reduced by 5%.
  • GRAGAS Damage taken reduced by 5% ⇒ Damage taken reduced by 3%.
  • KLED Damage dealt increased by 5% and damage taken reduced by 5%. ⇒ Damage taken reduced by 5%.
  • NASUS Normal ⇒ Damage taken increased by 5%.
  • RELL Normal ⇒ Damage dealt reduced by 5%.
  • RIVEN Damage dealt increased by 5% and damage taken reduced by 5% ⇒ Damage dealt increased by 3% and damage taken reduced by 5%.
  • YONE Damage dealt increased by 3% and damage taken reduced by 5% ⇒ Damage dealt increased by 3% and damage taken reduced by 3%.
  • YORICK 3% increased damage dealt ⇒ Normal

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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