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Marc Márquez is back: MotoGP 21 publishes its first gameplay at the Jerez circuit

Marc Márquez is back: MotoGP 21 publishes its first gameplay at the Jerez circuit

Milestone reveals the first MotoGP 21 gameplay. Marc Márquez returns to the virtual grid in a key scenario on the calendar: the Jerez circuit.

MotoGP 21 publishes its first gameplay, whose protagonist is the Jerez circuit. The famous test of the calendar on two wheels is the setting chosen to present the playable novelties that it incorporates this year. It will arrive on PS5, PS4, Xbox Series X | S, Xbox One, PC and Nintendo Switch on April 22. You can see the video at the head of this news.

MotoGP 21: main playable news

Among the playable additions, the new motorcycle recovery sequence stands out. When we fall off our mount, we will not automatically reappear on the track, but we will have to get up and get back on the track. No graphic material has transpired on whether it will be a quick time event scene or if we will really have control over the movement of the pilot.

Several elements have been added that continue to deepen the realistic cut of the title. We refer to the temperature of the brakes, which the more they heat up the worse they will be. Long Lap Penalty lands so that “the penalties can be more specific”, as MileStone points out on the competition’s website. In the event of the suspension, which caused a stir in past deliveries, the entire system has been overhauled.

MotoGP 21 first gameplay jerez marc marquez

The PS5 and Xbox Series X | S versions will feature enhancements dedicated to squeezing the muscle out of next-gen hardware. Dynamic resolution is expected with a goal of reaching 4K at 60 frames per second; in this regard, no mention is made of the Xbox Series S model. “The general quality has increased significantly and the improved lighting creates a world that conveys all the sensation of a real race”, explains the study, which affects the reduction of times loading. Online racing will be expanded to 22 players on these consoles. And what about the DualSense? They confirm that it will make use of haptic feedback and adaptive triggers, but not in what way.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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