Human or replicant? The graphic adventure of Westwood Studios left the identity of its leading detective in the hands of the player. Note: This report contains SPOILERS from the 1997 Westwood game and some original elements of the Ridley Scott movie. Welcome to Los Angeles, November 2019. In our timeline, we have left that date […]
Reports
The importance of representation and inclusion in video games
We analyze the current situation in the videogame industry in terms of representation and inclusion of various groups and identities. On planet Earth we inhabit some 7550 million people. A very high number that is distributed in the different habitable zones of the planet and in which we find a wide diversity of genders, ethnic […]
Sega Saturn, 25 years of the hidden jewels console
The most discussed SEGA console, which however enjoyed great success in Japan and is for many a great unknown, although it has a long list of great games. Texts and those heavy hours of compilation: Gustavo Benéitez Design, gravel and "logistic" support various: David Borrachero Goossens On the occasion of the 25th anniversary of its […]
Product placement in video games: the art of selling without you knowing
Monster in Death Stranding is not, by far, the first case of advertising camouflaged in the video game. We review this phenomenon. Product placement is a marketing technique with which a product or brand is inserted into the narrative of a program, movie or television series. A resource that began to proliferate in the eighties, […]
Subscriptions, Streaming and the future of videogame distribution
Are Stadia and Game Pass the way forward of the industry? We analyze the historical and logistic factors that condition the exit of these platforms. If we start analyzing the residuals of the past E3, by way of reactions, retrospectives, and analyzes of different types, it is quite possible to read that the best thing […]
Wolfenstein: Youngblood: all the keys that change the saga
We interview Tommy Tordsson Björk, narrative director of Wolfenstein: Youngblood, to ask him about various aspects of this new installment. Wolfenstein: Youngblood is about to arrive on PC and PS4, Xbox One and Nintendo Switch consoles this July 26. It is a sequel to The New Colossus, but it is much more than that. It […]
The art of the wild: the aesthetics of the new Zelda
The artistic direction in the saga The Legend of Zelda has been characterized by its premeditated mutability. Today, and in view of a near horizon, the series faces new challenges from different aesthetic prisms. A violent storm triggers nervousness among the spectators. The sea raging by divine punishment has taken it with a small ship. […]
Kait Díaz, the character called to bury Marcus Fénix
Everything we know about the great protagonist of Gears 5. We analyze through the script how the character that tries to change the saga has been created. We must recognize that the trailer of the story mode that Gears 5 took to the E3 2019 was not what we expected. It did not show a […]
Tokimeki Memorial: The Konami Dating Game Saga
Commemorating the 25th anniversary of the launch of the original game in Japan, we review what Tokimeki Memorial gave, Konami's "date sim" series. During the 90s Konami was one of the prolific companies in the Japanese video game landscape, ranging from classic shoot'em up with different versions and themes such as the Parodius series, to […]
Dragon Ball Super Butoden 2 vs Buyu Retsuden, 25 years of duel 16 bits
Games that marked the user of SNES and Mega Drive. Dragon Ball Super Butoden forever changed the conception we had of Goku's video game. The title, appeared in 1993, was the big ball for our territory. Many other games had already come out, but that first approach to the 1-on-1 model, in the purest Street […]