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RX 6000 Series, AMD’s entry into the world of Ray Tracing

RX 6000 Series, AMD's entry into the world of Ray Tracing

Nvidia has direct competition in ray tracing

Through a digital presentation, AMD led by Lisa Su, presented the new RX 6000 Series, graphics cards that seek to compete directly with NVIDIA’s high-end linear, the RTX.

Under the slogan “where gaming begins”, the CEO of the company based in Santa Clara, California referred to the card that she showed at the presentation of the Ryzen 5000 Series and how her main objective is to provide the best performance per watt per middle of the new RDNA architecture 2.

Big Navi 2

The chip that is the heart of the new linear of the GPUS RX 6000 Series from AMD, is manufactured with 7 nanometer technology and is “conceived so that developers can work on all platforms”, as Laura Smith, Senior Director of Radeon technologies, while underlining that the platform is designed for all gamers, regardless of whether they are consoles or PC and “beyond.”

These cards will include:

  • DirectX Ray Tracing
  • Variable Rate Shading
  • Mesh Shaders
  • Sampler Feedback
  • DirectStore API support

All this worked hand in hand with Microsoft with DirectX 12 Ultimate. In round numbers, AMD’s new architecture doubles performance vs RNDA with good energy efficiency.

RX 6000 Series, AMD's entry into the world of Ray Tracing

The presentation of the cards was done by Scott Herkelman, vice president and general manager of the graphics division. The first card shown was:

RX 6800 XT

  • With 72 computing units
  • 2015 Mhz game clock with 2250 Mhz Boost clock
  • 128 MB of Infinite Cache
  • 16GB GDDR6 memory
  • 300w consumption

The card is intended for 4K gaming above 60 FPS or higher at the highest settings and even head-to-head vs NVIDIA’s GeForce RTX 3080. Something that is noteworthy is that it will come with two new input functions, the Rage Mode with a single click, a kind of simplified overclock with software and AMD Smart Access Memory, a function that will be available for those who have a Ryzen Series CPU 5000 and a 500 series motherboard for added gaming performance.

RX 6000 Series, AMD's entry into the world of Ray Tracing

RX 6800

  • With 60 computing units
  • 1815 Mhz game clock with 2105 Mhz Boost clock
  • 128 MB of Infinite Cache
  • 16GB GDDR6 memory
  • 250w consumption

This card is also designed to play in 4K above 60 FPS or more in the highest settings and with even more power than vs the NVIDIA GeForce RTX 2080 Ti.

RX 6000 Series, AMD's entry into the world of Ray Tracing

The final surprise came from the hand of Lisa Su with:

RX 6900 XT

  • With 80 computing units
  • 2015 Mhz game clock with 2250 Mhz Boost clock
  • 128 MB of Infinite Cache
  • 16GB GDDR6 memory
  • 300w consumption

The monstrous GPU looks to stand up to NVIDIA’s GeForce RTX 3090 with comparable performance at 4K resolutions.

RX 6000 Series, AMD's entry into the world of Ray Tracing

Technologies included

It is important to note that AMD worked to reduce latency by up to 37% through second generation technologies focused on these aspects such as AMD Freesync and AMD Radeon Boost. As well as in visual aspects of Fidelity FX by Microsoft with DirectX XII Ultimate in at least 35 titles.

RX 6000 Series, AMD's entry into the world of Ray Tracing

Some of the games featured using these technologies were Godfall, Far Cry 6, Dirt 5, World of Warcraft: Shadowlands, and The Rift Breaker.

The AMD Radeon RX 6800 XT will be available from November 18 at a price of $ 649 dollars along with the Radeon RX 6800 that will cost $ 579 dollars, the RX 6900 XT will arrive on December 8 at a price of $ 999.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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