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Sea of ​​Stars was born on Kickstarter as a prequel RPG to The Messenger

Sea of ​​Stars was born on Kickstarter as a prequel RPG to The Messenger

Sabotage Studio presents its new project through crowdfunding, a new RPG title in true 16-bit era style.

Sabotage Studio, creators of the successful action platforms The Messenger, has presented its new video game, Sea of ​​Stars, a classic RPG in the style of the 16-bit era that seeks funding through the Kickstarter platform. And it seems that he will get the minimum financing to continue with the project, since after a few hours from its staging and still 29 days ahead, at the time of writing this news, more than 67,000 euros have been raised from a total of 83,282 euros required.

Coming to PC and consoles in 2022

Thus, as pointed out by Sabotage Studio, Sea of ​​Stars is scheduled to arrive on the market in 2022 for PCs and consoles, without specifying platforms at the moment, although it should appear on current consoles and new generation ones, already on the market. The title bets on the most classic vision of the RPG genre, with turn-based combat and a retro-style staging inspired by the great classics of the past.

Sea of ​​Stars was born on Kickstarter as a prequel RPG to The Messenger

In addition, Sea of ​​Stars will be the prequel to The Messenger and will be set in its very universe. There are planned to be up to six different controllable characters to form a group of heroes and will bet on turn-based combat and the exploration of scenarios with a pixel art print as detailed as it is colorful. In addition, they assure that it will not be necessary to farm to gain experience if we get stuck, since the game will allow us to adopt the most varied strategies to move forward, including final bosses.

Among the different rewards of the Kickstarter initiative we find elements of the game customizable by the players themselves, from names to statues, characters from the game or the soundtrack on vinyl, among others.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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