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Star Wars Squadron will not have micropayments, nor will it be a game as a service

Star Wars Squadron will not have micropayments, nor will it be a game as a service

The creative director of the game ensures that they are committed to a classic business model, where they do not rule out post-launch content, but without plans.

Star Wars fans begin to change their point of view of the management of Electronic Arts with the license, since after polishing and filling Star Wars: Battlefront II with content and launching the great Star Wars Jedi: Fallen Order, the new Star Wars Squadrons promises to meet the expectations of those who enjoy galactic battles. In addition, Motive, the study in charge of the game, has left new details that hint that it will have an especially generous model, since it will come out at a reduced price and will not have micro-payments.

A classic business model

As it is a multiplayer video game, the question is a must, and is it going to comply with a post-launch content policy similar to that of Star Wars Battlefront II. “Our perspective is very old school,” said its creative director, Ian Frazier. “We are trying to say that this game will be priced at around $ 40, we want to be generous with the players, and we want it to feel like a complete experience.”

Star Wars Squadrons

“The intention is that you, who have given us $ 40, have a game you love,” continues Frazier. “Thanks, here you go. It’s also not something that’s built around a game-as-a-service business model, it’s built like a video game, it’s complete, and that’s great. That doesn’t mean we’re never going to add anything. I suppose we could, but it’s not his concept. “

Frazier, in this way, ensures that players will not have to worry about waiting for what is to come, rather the opposite: they will be able to focus on unlocking everything that is present in the starter game, since supposedly it will not arrive any more content, at least paid.

Star Wars: Squadrons will arrive on October 2 on PlayStation 4, Xbox One and PC.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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