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Xbox will indicate in which languages ​​the games are in its store

Xbox will indicate in which languages ​​the games are in its store

These options will be available both in the Microsoft Store and on Xbox and Xbox Game Pass, so it will be possible to consult the data quickly.

Players will have the opportunity to find out what languages ​​the video games are in just by browsing the Microsoft Store, Xbox, and Xbox Game Pass. This was announced by the Redmond division in a new post on its official blog, Xbox Wire. “With so many exciting games on the market, it’s understandable for users to do their homework before committing to a title,” they write. For this reason, many read reviews and look for the technical characteristics of the product. “We are happy to announce updates” in the Xbox digital stores, which from now on will “show which languages ​​a game supports at a glance.”

According to Microsoft, players will now be able to discover this data thanks to a new tag, ‘Languages’, even before opening the product page in detail. This information is broken down into three elements related to the gaming experience: the title interface, the audio, and the subtitles. In total 27 different languages. “We have already added tags to hundreds of games, but we will add more over time.”

Xbox, languages

All you have to know

With this update, when you log in to the Microsoft Store on Xbox or in the Xbox Game Pass app, it is possible to discover which languages ​​each game is in, in the simplest way possible. “This visualization will also show what aspect of the game has been located,” which includes the game interface, including controls, menus, and more. It also reveals the audio of the characters and the subtitles. “To make it easier, the language you choose as the standard on your console will appear at the top of the list: you will not need to scroll.”

According to the company, this is an “important step” in the goal of making gamers feel at home when they play in the Xbox ecosystem. It is also an initiative for accessibility, one of the goals that Microsoft has set in recent years. “The world of videogames is vast and diverse, and we believe that there is a perfect game for each one” of its users.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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