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Phil Spencer explains the lack of exclusives in the launch of Xbox Series X

Phil Spencer explains the lack of exclusives in the launch of Xbox Series X

The manager comments that developers seek to broaden their audience and that Microsoft puts players at the center of their vision.

The new Microsoft console will be launched at the end of the year, so a race against the clock begins to convince users of the benefits of the machine. Statements by Matt Booty, head of Xbox Game Studios, revealed that in the first few years there would be no exclusives proper in Xbox Series X. Phil Spencer, head of the Xbox division, wanted to clarify Microsoft's vision in this regard. He has done so in an interview with GamerTag Radio, where he stressed that players will be at the center of their vision, to the detriment of the console.

"One of the benefits of being in Microsoft is that we have obviously been close to PC development for many years," he says. According to the creative, in compatible great titles have been created that still work on older computers. "The state of the engines and the capabilities now allow developers to have the option to squeeze the hardware dedicated to video games."

The machine is still important

Spencer explains that they built their strategy with Xbox Series X in mind, with the idea of ​​creating the best possible machine. They also wanted to provide developers with the best experience. "But we don't want to do that to exclude anyone," he says, because the studies also seek "the widest possible audience."

“I am not going to dictate to each third-party studio what they have to support,” he continues, “but what we observe in the contemporary world is that players want to play their titles with friends regardless” of where they enjoy their games. What users are looking for, he defends, is a system that has a wide selection of titles, while creators need the best technology to realize their projects.

The Xbox director has also stated that they made and will continue to make risky decisions, decisions that you choose without “being sure” of whether they will work or not. Spencer has recounted the way they decided to carry out the Xbox Series X announcement. “I don't think we are going to alter or grow our business if we do the same again. Let's try to do new things. ”

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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