News

Fallout 76: Wastelanders – These are your allies

Playfront

Bethesda today gives another look at ‘Fallout 76: Wastelanders’, the first major expansion to be released in April. More specifically, they introduce your allies.

There are many allies you will meet on your travels through the wasteland. Some of them can be made to look at your C.A.M.P. to settle down – either through conversation or by proving yourself in some way. Everyone has personalities that you can sound out.

However, you will only meet certain allies if you complete a related introductory quest, for example Beckett, a man who is trying to make amends for his difficult past. The opening task starts a quest series, in which you support the character in his efforts and which allows you to dig deeper into his story. After completing an ally's story quest, it begins offering you daily quests that you can tackle for a little extra XP and loot.

If you can convince an ally that your home base is the hottest place in Appalachia, you'll unlock a unique C.A.M.P.object that belongs to that person. Build it so that the ally knows that it can make you comfortable. By recruiting Beckett, you can, for example, set up Beckett's bar, where he will serve you drinks, lend his ear or ask you to complete upcoming tasks. Your ally also agrees to the C.A.M.P. to protect and defend.

The full post on the allies is available on the Bethesda official site.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

Leave a Reply

Your email address will not be published. Required fields are marked *