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The only artist who has modeled Spider-Man's nipples in a game: "I wanted them not to be distracted"

The only artist who has modeled Spider-Man's nipples in a game: "I wanted them not to be distracted"

Xavier Coelho-Kostolny explains this curious creative process in Marvel's Spider-Man, the most recent title of the trepamuros in video games.

The current graphics have what they have, that all the details are seen with the naked eye, including Peter Parker's nipples in Marvel's Spider-Man, the successful video game developed by Insomniac Games (don't miss the studio tour) exclusively for PlayStation 4. On this subject, Xavier Coelho-Kostolny has talked long and hard, who defines himself as the only artist who has designed the nipples of the climber in the history of video games. "Unquestionable fact," he comments on Twitter. "It can be said with credibility that I am the only man alive who has sculpted Spider-Man's nipples in a video game." According to the creative, the most important thing is that they do not distract the player, but there are other issues to consider.

Speaking to Kotaku, Coelho-Kostolny has given more details about it. "Sculpting nipples is a bit weird, even if I created dozens of video game characters, mostly because nipples can be horribly damaging to the production process," he argues. “We use cloth simulations for a lot of clothes like t-shirts, for example, and that simulation tends to get caught in small details like nipples, so it's something that character artists often avoid putting on their modeling,” a Unless it is indispensable.

Peter Parker, naked

What happens is that in Marvel's Spider-Man, Peter Parker appears in underpants with his characteristic mask, so there was no way to prevent the character from wearing this part of the human anatomy. "The most important thing is to make sure your nipples don't get distracted," he says. “As a character artist, I have to consider how some details will be interpreted when you finally see it in the game, so if you model too dark nipples, for example, they will cause people to focus their attention on them rather than on the overall effect of Spidey almost completely naked. ”

The artist noticed a specific scene in the first Spider-Man movie, directed by Sam Raimi. “When it comes to making the nipples worthwhile, I would say that it happens to make them aesthetically pleasing like the rest of the figure. I took a look at a scene from Spider-Man (2002), when Peter Parker wakes up and realizes he's screwed. Sequences like those are a great reference to establish the color, ”not to mention the many references he used to choose the design of the superhero's underpants.

Marvel's Spider-Man was one of the great exclusive PlayStation 4 titles that came out during 2018, alongside God of War or Detroit: Become Human.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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