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TFT (TeamFight Tactics): 10.5 patch notes; all changes and news

TFT (TeamFight Tactics): 10.5 patch notes; all changes and news

Riot Games strengthens some champions and offers the latest version before the qualifications with Galaxies are restarted.

True to your appointment, every two weeks, TeamFight Tacticse on PC (the mobile version will be released this March), also known as TFT, is updated with a new patch, 10.5, which is the last one before the classification is restarted with galaxies. Therefore, this will be the final opportunity to raise the elementary attributes. Riot Games has announced that when it comes to balance, they have increased the power of several three-star champions, so if you get one of them, you may be able to succeed victoriously on the battlefield.

TeamFight Tactics, TFT

Here are all the changes of the new version:

The strongest

  • Swordsman
  • Electric
  • Glacial
  • Diana
  • Zyra
  • Syndra
  • Ezreal
  • Nocturne
  • Janna
  • Twitch
  • Rek'Sai
  • Dr.World
  • Zed
  • Lux

The weakest

  • Lioness
  • Yasuo

Qualifiers

The qualifying season of The elements rise will culminate when this version ends. The qualifiers will return with the release of version 10.6 and TFT: Galaxies.

Attributes

  • Probability of activation of swordsmen: 35% ⇒ 40%.
  • Damage of the electric: 80/250/500 ⇒ 80/250/550.
  • Additional glacial damage: 75/175/350 ⇒ 75/175/375

Balance of the champions

Rank 1

  • Diana's shield duration (seconds): 3 ⇒ 4
  • Lioness shield duration (seconds): 5 ⇒ 4
  • Initial / total Zyra mana: 0/75 ⇒ 0/65.

Rank 2

  • Syndra ability damage: 175/350/600 ⇒ 225/375/650
  • Yasuo Mana: 0/85 ⇒ 0/90.

Rank 3

  • Ezreal ability damage: 225/450/900 ⇒ 250/450/900
  • Additional attack speed of Karma's ability: 40% / 60% / 80% ⇒ 35% / 50% / 100%.
  • Nocturne passive cure: 40% / 45% / 50% ⇒ 50% / 60% / 70%

Rank 4

  • Janna's ability healing: 20% / 30% / 100% ⇒ 25% / 35% / 200%
  • Twitch attack damage: 65 ⇒ 70

Adjustments to three-star champions

If you achieve 3-star champions (especially if they are rank 5 or more), these are the strongest.

  • Number of Diana's orbs: 3/4/5 ⇒ 3/4/6.
  • Number of Zyra plants: 2/3/4 ⇒ 2/3/5.
  • Rek'Sai ability damage: 250/550/850 ⇒ 250/550/1000
  • Damage of Dr. Mundo's ability: 50/100/150 ⇒ 50/100/200
  • Mana reduction of Zed clones: 50/25/0 ⇒ 50/25 / -125. That is: Zeds to mansalva.
  • Lux spell power: 550/900/9999 ⇒ 550/900/99 999
About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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