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Kotaku confirms this: Star Wars Project Maverick is the title of EA Motive; more details

Kotaku confirms this: Star Wars Project Maverick is the title of EA Motive; more details

The American media recently published that the study works on a smaller project based on the Disney franchise.

Movements within the Star Wars franchise in video games. In recent hours, Star Wars: Project Maverick has come to light as one of the next titles based on the galactic franchise. He did it thanks to a leak from the European PS Store, which is monitored by a bot called PSN Releases. In addition to the logo and a conceptual art, little else had been made clear, although Kotaku confirms that it is the project of EA Motive, one of the youngest studies of Electronic Arts, which until now had focused on support tasks .

The developer, until recently led by Jade Raymond (now at Google Stadia as vice president), worked according to the American media on a smaller project. Although there are still no official details, Gematsu has investigated the identity code of the content, provided by the person who has launched the PSN Releases bot. So, the code EP0006-CUSA19053_00-MAVERICKBETA0001 suggests that it is a beta version. It is also mentioned that it will not be compatible with PlayStation VR, while the background theme that will be heard when we are in the PlayStation 4 menu has been made public.

Jedi Star Wars: Fallen Order, a return to the single-player game

While Star Wars: Battlefront II and Project Maverick are focused on multiplayer (unless the final version has some kind of campaign), Respawn Entertainment opted for a story-centric product and without any multiplayer component. Kotaku states that its sequel is the other project in which the Electronic Arts studio is immersed. In Jedi Star Wars: Fallen Order, Cal Kestis revolts against the Galactic Empire, a few years after Emperor Palpatine, Darth Sidious, rose with power.

Jedi Star Wars: Fallen Order went on sale in November 2019 for PS4, Xbox One and PC. The title has become a success, although Respawn did not have it easy, because at first Lucasfilm forbade them even to use the word Jedi, since they wanted the studio to create a shooter without lightsabers.

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Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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