
Microsoft details the operation of the Smart Delivery system with the The Coalition video game, improving both performance and resolution.
Xbox Series X continues to offer interesting news today, this time, focused on its Smart Delivery system, a tool that will allow the user to enjoy both graphics and performance improvements to Xbox One video games on the new Microsoft console, taking advantage of its new generation hardware. And as shown by those responsible for Gears 5 through Digital Foundry, The Coalition game will receive notable improvements in frames per second, resolution and the application of DirectX ray tracing, among other news.
Gears 5 video gameplay on Xbox Series X
Thus, Mike Raynor, technical director of the developer studio, is very satisfied with the improvements applied to his videogame through Xbox Series X Smart Delivery: “I am very excited about the use of DXR and ray tracing support through the hardware. We have ray tracing based on multiple computational processes in Gears 5, with improved shadows and a completely new global illumination, "says the developer.
Gears 5 on Xbox Series X vs Xbox One
On the other hand, its managers assure that the adaptation of Gears 5 to the new console has been quite fast, with the help of Epic Games due to the use of Unreal Engine 4; so much so, that graphics specifications similar to the Ultra configuration have been achieved in its equivalent for PC at 60 stable frames per second. And it is that they ensure that without being fully optimized, a performance and a graphics section equivalent to what an Nvidia RTX 2080 would offer have been achieved.
On the other hand, YouTube's This Is channel has shared a Gears 5 gameplay running on a prototype console unit, along with another Minecraft demo with and without ray tracing applied through Smart Delivery on Xbox Series X.