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GOG Galaxy 2.0 ends its beta phase and will arrive soon to all

GOG Galaxy 2.0 ends its beta phase and will arrive soon to all

Its great objective is to unify in one the different clients and platforms available, centralizing the catalog and friend lists.

GOG, the digital store owned by CD Projekt, is preparing in the coming weeks to launch one of its biggest bets as a digital platform. In the increasingly fragmented scenario of multiple stores, customers and even platforms, the Polish digital store is looking for new ways to defend and expand its position with a customer called GOG Galaxy 2.0, whose main and most publicized objective is to unify the entire catalog. from a player to a single client. From GOG Galaxy 2.0 we can incorporate any other Steam, Uplay, Epic Games account and organize our digital bookshelf in a unified way, being able to install and play any game that you have in those services.

A client to tie them all

GOG Galaxy 2.0
This is what the new GOG Galaxy library looks like

GOG Galaxy 2.0 also allows you to include games from other platforms such as consoles (although obviously they cannot be played from the PC) and it also seeks to unify the list of contacts, achievements, etc., so that you can have everything you need from a single client. The client will also incorporate other improvements compared to the current version 1.2 aimed at player comfort using the service, as well as new ways to find interesting games in the store and follow their evolution.

All this while respecting the foundational premise of the old Good Old Games to sell only DRM-free games – something that is optional for developers on Steam for example. The client is also completely optional, so if you prefer to continue downloading the titles directly from your account on the GOG website without installing another client, you can do it without problems.

There is no exact date for the update, but it will be in a few weeks, company sources have confirmed.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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