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SEGA Announces "Fog Game" Technology for Arcade Games

SEGA Announces "Fog Game" Technology for Arcade Games

The service, which will take advantage of cutting-edge technology, aims to facilitate access to arcade games when stores are not open.

SEGA has unveiled the big announcement they had planned for the new issue of Famitsu magazine: a "game in the fog" technology for arcade machines called Fog Gaming. As its name indicates, this technology aims to be installed in different establishments to take advantage of components such as the CPU and GPU of each arcade in Japan to be able to play titles in the highest quality and with the lowest possible latency. This will help reduce costs and extend their opening hours.

Although it seemed that the big announcement was Game Gear Micro, the new miniature version of Game Gear, which celebrates its thirtieth anniversary in 2020, this is only part of the announcements that the Japanese company plans for its 60th birthday.

At the moment, in the absence of the announcement being formalized and we do not have to resort to translations, we can confirm that it is not cloud technology but one based on ultra low latency with different uses and commercial purposes; essentially, ensuring that arcade machines can depend on servers and not so much on the local network of each establishment. A mainly economic and security measure.

Fog Gaming
Image | Ionos

What is that of Fog Computing?

Possible scenarios where Fog Computing can be beneficial: local network service outages, power outages, saturation due to excess traffic, component breakdowns … In this article, Wattio's colleagues explain what Fog Computing is and give other examples: less vulnerability, less risk of failures, greater security, works if there is no internet, requires less bandwidth, less costs, less latency …

The possibilities are very large, however, so they can come to mean in business if the power is sufficient and the latency is as low as promised. Serkan Toto explained on Twitter that this Fog Gaming, based on Fog Computing, is not the same as cloud computing. While Cloud services store all the data to supply content from their servers, Fog Computing is a hybrid: the "fog" is responsible for storing data, but arcade machines will also. The processing of the same will be done on the servers.

We will soon know more details about this new SEGA technology for gaming machines in Japan.

Via Serkan Toto and Ryokutya

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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