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Among Us! Maps: The Skeld, Mira HQ and Polus; details and features

Among Us! Maps: The Skeld, Mira HQ and Polus; details and features

We tell you what characteristics each of the three maps available in Among Us! Has: The Skeld, Mira HQ and Polus as long as you can master them.

In Among Us! we can find up to three different maps. The vast majority of games start at The Skeld, but we also have Mira HQ and Polus as alternate settings. Therefore, below we detail the characteristics and details that make up each of them, provided that whether you have to be impostors or innocent crew members, you can dominate the game without any problem.

The Skeld; details and features

As we have mentioned, it is the most common map and where a greater number of games will take place. It is made up of various rooms, which we leave you detailed here, in addition to specifying the functions that we can do in each of these rooms:

  • Reactor: start reactor and unlock manifolds.
  • Upper and Lower Motor: align motor output, divert power to upper / lower motor.
  • Security: check the surveillance cameras.
  • Medical Wing: sample inspection and send scan
  • Electricity: divert power to higher motor
  • Cafeteria: empty trash and upload data
  • Warehouse: recharge engines
  • Administration: use card
  • Communications: download data and divert power to communications
  • O2: empty container, divert energy to O2 and clean the O2 filter
  • Armory: destroy asteroids, upload data and divert energy to Armory.
  • Shields: Power up shields and divert energy to shields.
  • Navigation: navigation map, upload data, divert power to navigation and stabilize direction.

Among Us! The Skeld Mira HQ Polus maps PC mobile iOS Android

Look at HQ; details and features

The second map, apparently somewhat smaller, has a somewhat more chaotic distribution of rooms, so it will cost us more to move from one place to another… unless we are the impostor. These are the rooms and the functions that they ask us to perform in them:

  • Launch: recharge engines, divert power to launches, and do diagnostics.
  • Reactor: start reactor and unlock manifolds.
  • Laboratory: divert power to laboratory, assemble device and order samples.
  • Changing room: it is only a passage area.
  • Hallway: fix wiring.
  • Communications: divert power to communications.
  • Medical Wing: Send scan and divert energy to Medical Wing.
  • Office: divert power to office and process information.
  • Greenhouse: divert energy to greenhouse, clean O2 filter.
  • Administration: turn on shields, navigation map, divert power to administration, enter ID code.
  • Warehouse: water plants.
  • Cafeteria: empty trash can, divert energy to cafeteria and buy drinks.
  • Balcony: destroy asteroids and measure weather.

Among Us! maps The Skeld Mira HQ Polus PC mobile iOS Android

Polus; details and features

Finally we have Polus, a wide and spacious map that combines rooms from the previous ones and adds some new ones. Here we leave them, along with the mini-games that are in each of them:

  • Outside: repair weather node Node_GI / IRO / PD / TB / CA / MLG.
  • Medical wing: sample inspection and send scan.
  • Warehouse: recharge engines.
  • Armory: destroy asteroids and upload data.
  • Communications: restart WiFi.
  • Electricity: upload data and fix wiring.
  • Laboratory: repair drill, align telescope and record temperature.
  • Boarding ship: navigation map and insert keys.
  • O2: upload data, empty trash, monitor tree and fill jars.
  • Office: use card, upload data and scan boarding pass.
  • Boiler room: open water path and replace water jug.
  • Specimen Room: start reactor, upload data, unlock manifolds and store artifacts.

Among Us! The Skeld Mira HQ Polus maps PC mobile iOS Android

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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