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Pokémon Sword and Shield: graphical comparison dock mode vs portable mode

Pokémon Sword and Shield: graphical comparison dock mode vs portable mode

Different users have captured gameplay sequences where technical performance in television and portable mode is brought face to face.

Pokémon Sword and Shield are on sale this November 15 exclusively for Nintendo Switch and, with it, the beginning of the eighth generation; the first in a domestic console such as the Japanese hybrid platform. It is for this reason that we can choose (as in any other game except if we play in Nintendo Switch Lite, only portable) to play in television mode with the console in the dock or in portable mode.

From ContraNetwork they have analyzed the game's performance in both scenarios. Although the graphic load is higher in dock mode, where you can see a greater level of detail, in portable mode it is somewhat lower; but the difference live – we say it from experience – is not noticeable since Nintendo Switch has a 6.2-inch diagonal screen; Nintendo Switch Lite 5.5 inches diagonal. In both cases the resolution is 720p.

According to the analyzed data, Pokémon Sword and Shield does not fall from 30 FPS at any time, even in the Wild Area, where there are no falls. Game Freak has preferred to lower the graphics load so as not to compromise the image rate per second.

The eighth generation begins in the Galar region

Pokémon Sword and Shield are now available exclusively for Nintendo Switch, some editions that start a new generation and, as we discussed in our Reviews, are a remarkable way to trace the path that the series will follow from now on. For the first time we have an open world that, although it does not give everything that it could technically, in the playable it is one of the most satisfying experiences that we remember in the saga.

In addition, all the details of quality of life make the games much more comfortable to the controls; especially when we have so many facilities – which do not necessarily simplify – to train, level up our Pokémon or find that species that best fits our competitive approach.

However, aspects such as Connection Y, its spectacular soundtrack and its beautiful artistic section, added to the Raids, make Sword and Shield two unavoidable deliveries for any fan, no matter how imperfect and the cuts are excessively high from our point of view.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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