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Camps and Mounts: Blizzard Delves Into the World of Diablo IV

Camps and Mounts: Blizzard Delves Into the World of Diablo IV

The developers assure that the new installment will offer a more meaningful exploration and our actions will have clearer effects.

Blizzard continues to advance details about one of its most anticipated projects, Diablo IV. A new trailer, unveiled at BlizzCon, gave us a closer look at one of the classes, the Rogues, but the developers have also shared a lengthy video covering things like the open world, mounts, camps, and multiplayer.

Open world: raising the Devil essence

Upon its arrival in 1996, the first Diablo made history thanks to its ghoulish setting, its addictive looping loop, and increasing dangers as we descended lower and lower to end the evil that lay in the depths. It was an iconic action RPG of its time, although it was overshadowed when its own sequel decided to broaden its horizons and change the pure dungeon for a larger world. Naturally, the dungeon crawler facet was still essential, but the series found a new balance between combat and Sanctuary exploration that has defined the essence of Diablo ever since. One that Diablo IV now wants to take to the next level.

Camps and Mounts: Blizzard Delves Into the World of Diablo IV

According to its creators, the new installment will embrace and enhance the concept of the open world much more, with larger and more varied ecosystems naturally connected, more possibilities in movement to favor more vertical scenarios – with even slight touches of platforming – and also a design suitable for riding enjoyment, a look that will open up a whole new underworld of customization through mounts.

A key aspect of populating the surface is the presence of enemy camps, although these will not be procedurally generated, but will be designed by hand with their own stories and conditions. Unlike missions, these forts will be permanent and releasing them will have a visible impact on the world, which will gradually repopulate with characters and merchants to offer new missions and content.

Camps and Mounts: Blizzard Delves Into the World of Diablo IV

The importance of classes and PvP

On the other hand, from Blizzard they also ensure that the differentiation between classes will be a very careful component, both in terms of unique abilities and the presence of missions that can only be accepted by certain types, thus molding them to their strengths, encouraging replay with other characters and offering a richer experience in the confrontations against other players.

The multiplayer also monopolizes one of the focuses of the study, which incorporates a system of collection and purification of shards that alert other players and can make them come towards our position to claim them before the ritual is completed. To balance this, those who choose to steal large amounts will end up being marked as a threat and will become the target of other players who will get bonuses if they kill them.

Camps and Mounts: Blizzard Delves Into the World of Diablo IV

Something that they have not shared, unfortunately, is the launch date, so we may have to wait until 2022 to try all these novelties first-hand.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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