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Half-Life: Alyx Ad Boosts Valve Index Sales

Half-Life: Alyx Ad Boosts Valve Index Sales

Despite its high price, the Valve Index sees its sales pick up after the announcement of the new installment of the most charismatic franchise in Valve.

Although a few days ago we knew that a large majority of Steam users will not be able to play Half-Life: Alyx, the expected return of the franchise, due to technical issues, that could have changed. Virtual reality is still a minority technology, since as we could know, less than 1% of Steam users have such a device, but the announcement of this new title seems to have encouraged many to go to stores to become With one of them.

One of the virtues of the Valve Index is not precisely its price, located at 999 dollars, but that has not been an obstacle for it to have been exhausted in territories such as the United States, Canada or Italy, where it already appears as "Not guaranteed" on Steam. In these countries, Valve Index appeared, before the announcement of Half-Life: Alyx as "Available for immediate shipping", something that as we see, changed after knowing that Alyx Vance would be back with a game for virtual reality, which will also be free for the holders of said device.

It should be noted that this "Unsecured" label refers to the fact that it is not certain that it can be sent before December 25, so the shortage of the Valve Index for the Christmas campaign is practically guaranteed. It seems that after all, Half-Life: Alyx was his killer app.

Half-Life: Alyx Ad Boosts Valve Index Sales

More than a decade of silence

A week ago we talked about how Valve has dodged time and again to talk about Half-Life, including several jokes about the company's inability to create anything that involves including a number 3, also referring to a hypothetical third installment of Left 4 Dead . However, the good news has come with this Half-Life: Alyx, with Valve itself ensuring that it will be a game of considerable duration – between 10 and 15 hours – and that it will narrate events that occurred between Half-Life and the acclaimed Half-Life two.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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