eSportsLeague of LegendsNewsOrdenador PCRiot GamesTeamfight Tactics

TFT: all about patch 9.24

TFT: all about patch 9.24

Premiered set 2 with Ascent of the Elements, TeamFight Tactics releases a new patch, as every two weeks.

Master Tactics is updated again. True to its patch calendar, every fifteen days, the production of Riot Games releases update 9.24. As confirmed by the company on its official website, Los Linkeddos, Senna, Lucian and Anumu are the main beneficiaries. In addition, they improve some of the Origins and Classes that so far had low performance.

Another change significantly reduces the effectiveness of the early hyper-launch strategy, as it reduces the progression of some level 1 champions who are stronger than expected in the late game. The developers recognize that there is still work ahead, but for now they have undertaken the most pressing moficications.

Patch Changes 9.24

Linked Champions and Amunu

Link

  • (2) The first linked champion to die will continue to fight as an unattainable spirit until all other linked champions die.

Senna

  • Level 2
  • Origin: Shadow
  • Class: Link
  • Skill: Lacerant Darkness. Senna fires lightning through her farthest ally, inflicting 50/100/150 magic damage to enemies and enhancing the impact effects of the allies for 5 sec, which adds 25/45/75 magic damage. .

Lucian

  • Level 4
  • Origin: Light
  • Class: Link
  • Skill: The Sacrifice. Lucian fires 10+ (his number of attacks per second, multiplied by two) bullets in one direction over 4 sec, each attack inflicts 25/30/50% of his Attack Damage, applies impact effects and deals 40 / 50/100 additional magic damage.

Amumu

  • Level 5
  • Origin: Infernal
  • Class: Tank
  • Ability: Curse of the Sad Mummy, Amumu explodes in an infernal tantrum, inflicting 150/250/1337 magic damage to all enemies within 2/3/4 hexes and stuns them for 2 sec.

Interface update

Updated level bar

  • When you pass the pointer over the description of “ Buy XP '', the amount of gold needed to reach the next level will now appear.
  • Now show your level and current XP progress.
  • Now show the appearance rates of the different levels according to your level.
  • We change the location of the Buy XP and Update buttons. Beware of this change.

Back to board and recruitment buttons

  • The “ Back to board '' button appears when you explore the carousel or other players' boards and serves to quickly return to your board.
  • The “ Carousel '' button returns you to the carousel when you explore any other place during shared recruitment.

Features

Berserker

  • (6) Now grants all Berserkers +25 additional Attack Damage.

Cloud

  • Chance to dodge: 15/20/30% ⇒ 20/25/35%

Electric

  • Damage: 70/250/500 ⇒ 100/300/500

Infernal

  • Activated effect on spell damage ⇒ Activated effect on spell damage and critical hits
  • Additional damage: 80% / 175% / 250% over 5 sec ⇒ 70% / 120% / 180% over 4 sec
  • Hexagons burning in flame: 1/1/1 ⇒ 1/3/5

Light

  • Additional Attack Speed: 10/20/35% ⇒ 15/25/35%

Ocean

  • Regen Mana: 15/35/60 ⇒ 15/30/60

Hunter

  • (2) Probability of activation of additional attack speed: 30% ⇒ 35%
  • (4) Probability of activation of additional attack speed: 65% ⇒ 80%
  • (6) 100% chance to increase attack speed 2.5x times.

Somber

  • With the addition of Senna, we restructured the feature from 2/4 to 3/6, since it was too easy to reach the limit.
  • Now it is an effect of 3/6 units.
  • Shadow champions gain additional damage for 4 sec. It is restored by participating in a demolition.
  • (3) + 70% damage
  • (6) + 140% damage and is restored when any gloomy champion achieves a takedown.

Summoner

  • Additional duration and life: 40% / 100% ⇒ 30% / 120%

Champions

Level 1

  • Ivern Shield Value: 200/350/500 ⇒ 200/300/400
  • Maokai passive cure: 100/175/250 ⇒ 100/150/200
  • Renekton spell healing: 150/250/350 ⇒ 150/225/300

Level 2

  • Neeko's attack range: 2 ⇒ 3
  • Yasuo Attack Damage: 55 ⇒ 60

Level 3

  • Total Aatrox Mana: 85 ⇒ 70
  • Sivir Attack Damage: 50 ⇒ 55
  • Soraka attack range: 2 ⇒ 3
  • Soraka Attack Speed: 0.65 ⇒ 0.7

Level 4

  • Life of Tibbers (Annie): 2200 ⇒ 2000
  • Tibbers Armor (Annie): 40 ⇒ 30
  • Brand skill damage: 250/325/400 ⇒ 225/300/600
  • Malphite ability damage: 125/200/275 ⇒ 150/300/1000
  • Yorick spectrum life: 600/1000/1400 ⇒ 600/1000/2000

Level 5

  • Total Taric Mana: 150 ⇒ 125
  • Singed ability damage: 200/400/2000 ⇒ 150/300/2000

Lux

  • Lux should be attractive enough to consider adding it to your composition, even if it is not always part of your game plan. These improvements should take her in that direction.
  • Total Lux Mana: 85 ⇒ 80
  • Lux skill damage: 500/800/9999 ⇒ 600/900/9999

Objects

  • Spectral dancer now only repels the additional damage of critical hits, instead of dodging the full attack. This change will not be reflected in the description of Spectral Dancer until version 10.1.
  • We reduced the probability of the appearance of objects that add classes in the Dragon.
  • We reactivate the appearance of many objects in the dragons and the Herald of the Crack. Now it will only be impossible to obtain Thief's Gloves, Force of Nature and Titanic Hydra.
  • Giant Executioner's Damage: 8% ⇒ 9%

Error correction

  • We corrected a qualifying error in which if you got 0 PL when finishing fourth, it would result in a delay. Now you will always get at least 1 PL when finishing fourth.
  • We correct Taliyah's description to specify that he points to a random enemy and includes the duration of stunning.
  • We corrected an error in which each Lux except for Luz had 10 more basic Attack Damage than expected.
  • We corrected an error in which Yasuo took a long time to reach his hex and resume his attack at the end of his R.
  • We corrected some tips on the loading screen so that they were more updated.
  • Fixed a bug where Twitch Projectile Rain stopped working after launching it if he was equipped with Runaan Hurricane.
  • We correct the description of Renekton's ability to specify that it deals magic damage.
  • We fixed a mistake in which Skarner's shield sometimes persisted in the rounds.
  • We corrected that hellish damage zones were created when Zyra plants disappeared.
  • We corrected an error in which anti-cure no longer affected the target if the red enhancement effect or the Morellonomicon burn was continuously applied for more than 10 sec.
  • We corrected an error in which you could double the additional life of mountain hexagons.
About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

Leave a Reply

Your email address will not be published. Required fields are marked *