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Star Wars Jedi: Fallen Order – Patch 1.06 erschienen

Playfront

Neben den Gerüchten um einen Nachfolger von ‚Star Wars Jedi: Fallen Order‘ hat Respawn heute den Patch 1.06 für das original Spiel veröffentlicht.

Unter anderem wird damit noch einmal das Combat-Gameplay von Cal optimiert, das jetzt reaktiver agiert, einschließlich Kicks, Sprint-Angriffe, Flaybacks und mehr. Weitere Änderungen betreffen das Audio-Design, Kollisions-Probleme, sowie die allgemeine Stabilität des Spiels.

Alle Details dazu gibt es auch hier im nachfolgenden Changelog:

  • We’ve updated Cal so that he is more responsive during combat. This change includes tweaks to stagger reactions, kicks, flybacks, staff parry and sprint attacks.
  • Fixed an issue that would cause ledge grabs and climbing to sometimes behave incorrectly.
  • Fixed an audio issue that would sometimes cause sound effects to play in the incorrect order.
  • Multiple collision fixes across both Zeffo and Bogano.
  • BD-1 would sometimes not scan one of the Zeffo Villagers after a shutdown during saving. Everyone’s favourite droid is now scanning as expected.
  • Terrarium sometimes wasn’t a very nurturing environment, preventing seeds from growing. It should now give your plants the love and care that they deserve, encouraging them to grow properly.
  • General stability improvements
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Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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