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G-Man speaks for the first time in 12 years on the occasion of Half-Life: Alyx

G-Man speaks for the first time in 12 years on the occasion of Half-Life: Alyx

Mike Saphiro, the dubbing actor of the mythical character of Valve, cites us as a New Year's gift and does it with a terrifying message.

One of the last gifts of 2019 was provided by the dubbing actor of “our friend” G-Man, Mike Shapiro, who allowed us to hear the mythical character's voice again more than twelve years after his last intervention. In a terrifying video of just thirty seconds, the great puppeteer of the saga encourages us to meet again in 2020, when Half-Life: Alyx is published. “After so long some things can be hard to remember. See you in the new year. And prepare for the consequences. ” A message that has already exceeded four thousand retweets and thirteen thousand likes.

The decade could not end and start better for Gordon Freeman fans. Valve has awakened from the lethargy in which he has been mired since 2013, when he launched his last game developed by her (DOTA: 2), and his return may be those that make the entire industry wobble. Accompanied by its faithful lever and now also its own virtual reality glasses, Valve Index, the company intends to continue with them the saga that reinvents the genre of the first person shooter. He does it twelve years after his last installment (Half-Life 2: Episode 2) and without approaching the number three that gives him so much tyranny. Half-Life: Alyx will be an exclusive adventure of VR technology and will place us between the events of the first and second part, where in the skin of Alyx Vance we must fight against an alien race known as the Alliance.

In 2020 for virtual reality

Gabe Newell wants to give the definitive push to virtual reality and, seen as seen, people blindly trust him. A good example of this are the sales of the Valve Index, which have skyrocketed despite the price of the device, whose most basic model costs 1,079 euros and includes the viewfinder, controls and two base stations. Putting Saphiro to speak, even as a detail for the fans, is but the best possible marketing strategy for the game, because after all, who doesn't run a shiver down his back when he hears? Is this what they call hype?

Half-Life: Alyx

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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