Arc Raiders’ Frozen Trail update announces Bant, a short‑barrel revolver designed to replace the longstanding Anvil.
In contrast to the Anvil’s new status as a rare item, Bant falls into the uncommon rarity tier. Consequently, it can appear as a drop in any standard loot container—locker, weapon case, or random crate—across all game maps.
Bant’s Availability and Cost
Players seeking a quick acquisition can purchase Bant I directly from Tian Wen for 11 400 coins. Tian offers up to three revolvers per transaction.
Blueprint Hunting
If a blueprint is the target, the following locations offer the highest drop probability across the current map roster:
- Dam Battlegrounds
- Hydroponic Dome Complex
- Control Tower
- Buried City
- Hospital
- Space Travel
- Town Hall
- Spaceport
- Arrival Building
- Departure Building
- Blue Gate
- Gate Approach
- Pilgrim’s Peak
- Stella Montis
- Medical Research
- Cultural Archives
- Riven Tides
- Hotel Panorama Azzurro
- Port Authority Building
- Azzurro Beach
- Pendola Pass
- Almatera Station
- Cielo Sereno Observatory
- Commissionary Supermarket
Pendola Pass distinguishes itself with rotating loot zones; the spots above reflect high‑density findings from recent raids.
Event‑Based Drop Boosts
Night Raids, Redirection, and Hurricane map conditions elevate the odds of obtaining Bant or its blueprint.
Weapon Specs
- Type: Hand Cannon
- Rarity: Uncommon
- Ammo: Heavy
- Magazine Capacity: 8
- Fire Mode: Double‑Action
- Armor Penetration: ARC
- Durability: 100/100
- Weight: 3.0
- Value: 3 800
Bant delivers high damage to raiders and ARC hosts but suffers from limited range, reduced accuracy, and difficult hip‑fire control. It also lacks attachment compatibility, limiting its customization options.
While Bant cannot yet rival the Anvil as the premier hand cannon, it stands out as a budget‑friendly choice for newcomers confronting both hostile raiders and ARC threats.
Image Credit: Embark Studios

