
The study confirms that no voice was extracted from the original anime, but that all the sub-episodes were re-recorded with the original actors.
None of the voices we will hear in the cinematic sequences of Dragon Ball Z: Kakarot have been taken directly from the anime. This is confirmed by Sam Wilkinson and Ryosuke Hara, communication specialist and video game producer, respectively. In an interview with the official PlayStation blog, the members of the Bandai Namco team have stressed that all the voices have been re-recorded again. The company has also presented the launch trailer.
"All the voice lines have been rewritten for this game by the voice actors," they explain. "In recent times, there has been no Dragon Ball game focused on retelling the anime sagas." As they assert, the actors felt "a lot of nostalgia" and enjoyed the fact of "retaking those iconic scenes." Not surprisingly, the title reviews all the most important events, from the arrival of Raditz and the Saiyans until the awakening of the Buu monster. In addition, new stories have been designed, which include a new character.
Dragon Ball Z: Kakarot.
Bonyu, a former member of Ginyu
The number of characters was not expected to expand with unpublished fighters, but Cyberconnect2 has added a new one, Bonyu. “To be honest, adding this new character to Dragon Ball Z: Kakarot was totally unexpected. At the beginning of the development, we set up a list of issues that we wanted to ask Akira Toriyama, ”they reveal. Then, a doubt arose about the Ginyu Special Forces and the mangaka himself revealed the existence of this protagonist. “He not only provided us with new lore, he also designed the character. Then we create a subframe, ”which matches Toriyama's data. They created the 3D model based on the illustration.
Dragon Bal Z: Kakarot will go on sale on January 17 on PlayStation 4, Xbox One and PC. The title was born with the idea of transferring the essence of the franchise and turning it into a turn-based RPG, which will not lack exploration.