
Ubisoft had previously indicated that one would say goodbye to the previous only open-world focus, especially since the sales figures with this concept were no longer so optimal.
This project is now underpinned and announced internal restructuring that will run through the entire company.
"We are strengthening our editorial team to be more agile and better support our development teams around the world so they can offer the best gaming experiences to players."
In the future, the Vice Presidents will be tied to certain brands, but can also make more decisions of their own to determine the future direction. In the end, the decisions no longer lie only with the highest management level, which may have stiffened to one or two ideas, but also allow more variations, including among the franchises.
From sources not specified, it says:
βIn the previous editorial system, there was often the idea that only one or two people were included in each game. That's why they saw such a resemblance because the same tastes and opinions repeated. β
Apart from the variation among the games, you also want to give the teams and studios more time between the individual releases, as well as more development time.