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Naughty Dog is looking for a new programmer for The Last of Us: Part 2

Naughty Dog is looking for a new programmer for The Last of Us: Part 2

The North American study faces the last months of development and combs the labor market to strengthen its team.

If the plans had gone as planned, The Last of Us: Part 2 would arrive in stores in the month of February. However, Naughty Dog announced that he needed more time to polish the gaming experience, so they decided to move the release date until May 29, 2020. That extra time will also serve to incorporate an expert programmer, who will join the team right in this final period.

However, beyond the launch, the studio works in a multiplayer mode that will finally be demarcated from the main game, in addition to what is yet to come for the campaign. “Join our talented rendering team and develop and implement old and new rendering techniques for our next game, The Last of Us Part 2,” says the offer.

Naughty Dog is looking for a person with programming experience, either on a PC or on the console. You should have knowledge of the different GPU architectures (AMD GCN, NVIDIA CUDA) and have worked with DirectX12, Vulkan, etc. On the other hand, you will need to master the C and C ++ languages, demonstrate mathematical skills and be in possession of a degree that accredits your skills.

Several delayed titles

The Last of Us: Part 2 is not the only video game that has been delayed in 2020. In fact, several of the most important titles of the year have modified their date. Final Fantasy VII Remake, scheduled for March 3, will finally be marketed on April 10. Marvel's Avengers, also from Square Enix, will skip your May appointment and will not be ready until September 4. For its part, Cyberpunk 2077 will be published on September 17, when the initial plans pointed to April 16.

The new Naughty Dog is one of the latest Sony titles planned for PlayStation 4. Together with Ghost of Tsushima they will mark the end of the generation, which will welcome PS5 later this year.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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