eSportsIndustriaLeague of LegendsNewsOrdenador PCRiot Games

League of Legends (LOL): 10.2 patch notes, all the details and news

League of Legends (LOL): 10.2 patch notes, all the details and news

Riot Games modifies some characteristics of the champions and offers visual improvements in the Elemental Cracks.

The update of TFT (TeamFight Tactics) has not arrived alone. Riot Games has also released the 10.2 League of Legends for PC patch, which focuses on adjusting the champions. Thus, improvements in Aphelios, weaknesses for Quiyana and Nautilos, as well as other changes for Sona and Jinx, are introuted. On the other hand, they say on the website, the elementary cracks have been updated with the aim of making them visually clearer and more defined.

Champions

APHELIOS

The basic attack damage with Calibrum mark is now fixed. Increases the cooling of the Calibrum Q. Temporary Crescendum chakrams do less damage after the first. The damage ratio of Severum Reef is reduced.

CALIBRUM, THE FRANCOTIRATOR RIFLE

  • BASE ATTACK DAMAGE WITH MARK 20/25/30/35/40 (+0.3 of additional attack damage) (levels 1-9) ⇒ 15 (+0.2 of additional attack damage).
  • COOLING OF Q 9 / 8.25 / 7.5 / 6.75 / 6 s (levels 1-9) ⇒ 10 / 9.5 / 9 / 8.5 / 8 s (levels 1-9).

CRESCENDUM, THE CHAKRAM

  • BASE ATTACK DAMAGE 130-264% of total attack damage (temporary chakrams 1-10) ⇒ 130-223% of total attack damage (temporary chakrams 1-10).

SEVERUM, THE REVOLVER GUADAÑA

  • DAMAGE OF THE Q 10/15/20/25/30 (+0.35 additional attack damage) per hit (levels 1-9) ⇒ 10/15/20/25/30 (+0.3 damage additional attack) by hit (levels 1-9).

DRAVEN

The damage ratio of R now has a progression.

  • R – SPIRAL DEATH: DAMAGE 175/275/375 (+1.1 of additional attack damage) ⇒ 175/275/375 (+ 1.1 / 1.3 / 1.5 of additional attack damage).

JINX

The additional movement speed of the passive is now also applied against epic monsters.

  • PASSIVE – TO BUT!
  • SPEED OF ADDITIONAL MOVEMENT When Jinx deals damage to enemy champions, turrets or inhibitors ⇒ enemy champions, turrets, inhibitors or epic monsters (that his team kills) for 3 seconds after his death.

KARMA

  • Increases the basic damage of Q and W.
  • A push to Karma's ability to harass his opponents.

Q – INTERNAL FLAME

  • BASE DAMAGE 80/125/170/215/260 ⇒ 90/135/180/225/270

W – CONCENTRATED RESOLUTION

  • BASE DAMAGE 30/55/80/105/130 ⇒ 40/65/90/115/140

LULU

Attack damage and basic armor are rounded. The cooling of the E is reduced. It makes Pix much more available and therefore more useful. Lulu can make better use of her fairy companion.

BASIC STATISTICS

  • ARMOR 28.22 ⇒ 29
  • ATTACK DAMAGE 46,368 ⇒ 47
  • E – HELP, PIX !, COOLING 10 s ⇒ 8 s.

NAUTILUS

The basic damage of Q is reduced.

Q – DRAGING LINE

  • BASE DAMAGE 80/130/180/230/280 ⇒ 70/115/160/205/250

QIYANA

The passive attack speed of the W now has a progression.

W – TERRAFORMAR

  • PASSIVE ATTACK SPEED 20% ⇒ 5/10/15/20/25%

SONA

It increases the speed of movement of the E and is now fixed.

E – CELERITY SONG

  • OWN MOVEMENT SPEED 11/10/12/13/14% (+0.03 per 100 ability power) ⇒ 25% (+0.04 per 100 ability power)

THRESH

Additional changes to the visual effects update of version 10.1.

Q – DEATH JUDGMENT

  • VISUAL EFFECTS Indicators have been added for the width of the Q in the Thresh fire pulse aspect and in its prestigious edition.
  • ERROR CORRECTION Thresh fire pulse now uses the correct launch effect of Q.

E – SKIN

  • VISUAL EFFECTS A new rapid launch indicator has been added for all aspects.
  • VISUAL EFFECTS OF THRESH PULSE OF FIRE Circles around the E of Thresh fire pulse and its prestigious edition have been added to match the other aspects.

TRUNDLE

The movement speed of the W increases. The slowdown of the E. Trundle has been suffering globally, but, above all, when its allies have to rely on their ambushes.

W – ICE CREAM

  • MOVEMENT SPEED 20/25/30/35/40% ⇒ 30/35/40/45/50%

E – ICE PILLAR

  • RALENTIZATION 15/25/35/45/55% ⇒ 20/30/40/50/60%

VIKTOR

Fixed a bug with mana and passive.

  • PASSIVE – GLORIOUS EVOLUTION
  • ERROR CORRECTION Viktor no longer loses a significant amount of mana if the hex core prototype improves in the early stages of the game.

Ziggs

Increase the basic damage of the Q. Increase the backward thrust of the W against enemies. E slows down.

Q – REBOUND PUMP

  • DAMAGE 75/120/165/210/255 ⇒ 85/130/175/220/265

W – CONCENTRATED LOAD

  • PUSH DISTANCE BACK AGAINST ENEMIES 400 ⇒ 500

E – FIELD OF HEXPLOSIVES

  • SLOW 20/25/30/35/40% ⇒ 30/35/40/45/50%

Objects

AGILITY LAYER

The initial objective in improving Agility Layer last year was related to the fact that it was not very powerful for its gold cost. However, this has made people accumulate Layers in critical champions, which also makes the decision to acquire an Agility Cloak or a Peak a math problem greater than we want and also does not help the player half to calculate how your street has gone. A clearer hierarchy of objects (BF Sword> Peak> Agility Cloak) is better, if we consider this as an indicator of success.

  • CRITICAL IMPACT 25% ⇒ 20%

ICE HEART

Ice Heart has poor performance compared to other armor options. We want to make sure it's the basic choice when a champion faces multiple threats of physical damage.

  • ARMOR 100 ⇒ 110

Assault knife

Assault Knife's performance is a bit high, so we weaken its DA, so that it retains its unique utility of such a relevant slowdown.

  • TOTAL ATTACK DAMAGE 55 ⇒ 50
  • CORRECTION OF VISUAL EFFECT ERRORS The visual effects of Assault Razor can no longer be seen through the fog of war.

GRIETA HERALD

It takes too long to defeat the Crack Herald, so the teams favor other goals instead. We want to give you some love, so we will reduce the gap between the pros and cons of ending this goal.

BASIC STATISTICS

  • HEALTH 5500 (8250-16500 (levels 6-12)) ⇒ 4750 (7125-14250 (levels 6-12)).

Error correction:

  • Caitlyn no longer gets additional Head Shots when performing the move and attack command next to the target when he is caught at the same time with a trap and a net.
  • Caitlyn can no longer use the move and attack command to attack targets caught with a trap or a net while under the effects of adversary control.
  • Braum can no longer intercept the old Dragon's fireballs with his E – Unbreakable and die because of them instead of the companion he was protecting.
  • Caitlyn's basic attacks are no longer temporarily slower after launching the W – Trap for yordles followed by the Q – Pacifier of Piltover.
  • Now the W – Matarreyes of Sylas heals it, inflicts damage and puts it in proper cooling when it hits the same target with the E2 – Rapture.
  • Now Sylas cannot launch the Q – Lash of chains after the E2 – Rapture when he has launched a final stolen, since he lost that capacity in version 10.1.
  • The basic Miss Fortune attacks no longer apply the additional damage of the E – Blessing of the Nami tide after consuming the three accumulations of her Passive – Cachete.
  • The Guardians of Relic Shield, Sickle Sickle, Steel Shoulderpads and Sorcerer's Dagger (Enhanced) now properly display the scope of vision indicator.
  • The E – Bright uniqueness of Lux no longer reveals areas outside its range.
  • The Predator rune awarded by Prototype: Versatility now has the correct cooling regardless of when the user improves the boots.
  • The Q – Garen's decisive strike can no longer be blocked by champions with a spell shield.
  • Cassiopeia heals the correct amount by launching the double E-Fang over giant monsters.
  • Using the E – Speed ​​of lightning to kill a target no longer causes Katarina to stop responding for a moment.
  • The maximum damage of the Darius R – Guillotine noxiana always takes into account the Passive – Noxian Power, not only when the latter is active.
  • Champions can no longer ignore any mobility impairment imposed (such as Provoke, Flee or Spell) using summoner spells (such as Crush, Pledge, or Exhaustion) on an out-of-range target.
  • Using the Q – Bone Spit no longer causes Pyke to stop responding for a few seconds.
  • Several champion skills can no longer be seen or heard in the fog of war if used outside the field of vision.
  • Completing any of the support object missions and selling it to acquire a different support object no longer automatically completes the mission for the second support object.

Aspects

  • Janna, Rengar and Ryze Guardians of the Sands
  • Trundle Slaughterhouse
  • Olaf and Diana Matadragones

Jokes

  • Janna Guardian of the Sands
  • Rengar Sands Guardian
  • Ryze Sands Guardian
  • Olaf Mataragones
  • Trundle Slaughterhouse
  • Diana Matadragons
About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

Leave a Reply

Your email address will not be published. Required fields are marked *