
Respawn again adjusts the power of the Peacekeeper shotgun through an update that does not require downloading in Apex Legends.
It never rains to everyone's taste within multiplayer ecosystems. We have already lived with Call of Duty: Modern Warfare the discrepancies generated by the 725 shotgun, which has already received the third adjustment in less than a month. Apex Legends follows in its wake with a similar weapon, and shotguns are a type of weaponry that is not easy to balance.
Respawn Entertainment has slightly changed the performance of the Peacekeeper. Through an update on the game's servers (i.e. no additional download required), the ammunition load opening time has been increased from 1.1 seconds to 1.2. On the other hand, the damage multiplier per head shot is decreased from 1.5 to 1.25.
This has been confirmed by the company through the social network Twitter:
Head's up, Legends. We've just pushed a balance adjustment to the peacekeeper that does the following:
CreIncreased rechamber time: 1.1 -> 1.2
CreDecreased head shot multiplier: 1.5 -> 1.25 pic.twitter.com/HsljjPZ4JC– Apex Legends (@PlayApex) November 22, 2019
More than 70 million players
Electronic Arts presented last October the fiscal results corresponding to its last quarter, located in Q2 of fiscal year 2020. In this way it confirmed that there are more than 70 million Apex Legends players worldwide. Therefore, it was revealed that his support will be total with the game: greater attention, investment and future launch for mobile devices.
Apex Legends was born without previous promotion, without communication with the press, without marketing before being real. From there, the company's strategy was clear, as noted by Blake Jorgensen, chief financial officer and chief operating officer at Electronic Arts, who said they will double their efforts to keep the title alive for a long time. Recently, a physical format version with digital incentives has been commercialized in the western market.
We have experienced this support recently with the introduction of secondary modalities for a limited time, such as the duo mode. Although Respawn commented at the beginning that the project is designed for a group of three people, the popular petition is making it possible to experiment on the possibilities that the number of participants in the same squad would vary.