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Apex Legends Season 8, Full Patch Notes: Fuse, Tweaks and Improvements

Apex Legends Season 8, Full Patch Notes: Fuse, Tweaks and Improvements

Apex Legends Season 8 is accompanied by a patch that incorporates many new features, improvements and corrections to the battle royale. Full notes.

Apex Legends Season 8 is about to begin on PS4, Xbox One, and PC, in addition to PS5 and Xbox Series X | S. Respawn Entertainment has shared the full update notes that will accompany the start of this new content period. We already know the trailer for the battle pass.

Apex Legends, full Season 8 patch notes

What’s New

  • New Champion: Fuse

  • New weapon: 30-30 Repeating Rifle | Use heavy ammo.

  • Redesign of the Canyon of the Kings | New points of interest added to the map.

  • New accessory: legendary chargers | Adding it to a weapon will automatically reload any weapons you have added to your inventory. It has the same capacity as the purple magazines and will be available for light, heavy, sniper and energy ammunition.

Apex Legends full season 8 patch notes fuse battle pass

Quality of life improvements

  • Damage counter: the interface will now display how much damage you do for related challenges.

  • Mark the ammunition: you can mark the ammunition that you have left in the inventory and the notice will appear in the quick chat of the group.

  • Color Blind Modes Update: Revive and Heal will now appear correctly in these modes.

  • Skins Background: A warning will now appear on skins for champions that have background weight.

Champions

  • Wraith: Adjusted their impact boxes.

  • Rampart: Sheila’s turning angle increases from 120º to 180º and the wall’s healing increases from 1 point to 45 health points during construction.

  • Horizon: the refresh rate of the gravitational elevator increased from 21 to 25 seconds. Now it will start counting when it disappears.

  • Octane: The jump pad has been remastered. If you jump from a standing position, the arc of the trajectory will be high. If you do it crouching, the arc will be smaller; you will fly less in exchange for going further in distance.

  • Crypto: eliminated the possibility of attaching stars to friendly drones.

  • She-wolf: Unopened supply pack equipment will now be visible to your Eye for Quality and accessible from the black market store.

  • Caustic: Gas will dissipate if the team Caustic is on dies.

  • Mirage: the footsteps of the lures will make noise.

Weapons

  • Weapon rotation: added R-301, repeater 30-30, Mozambique, Longbow and Spitfire; eliminated Wingman, Sentinel, Havoc, G7, Alternator.

  • Accessories: Removed the golden cannon from supplies.

  • Modifiers: Removed double modifiers from supplies and added piercing ammo.

  • Volt: reduced bullet damage from 16 to 15.

  • Alternator: increased bullet damage from 15 to 16.

  • Spitfire: Increased bullet damage from 18 to 19, reload speed from 2.8 to 3.2, and empty magazine reload from 3.33 to 3.8.

  • EVA 8: cadence increased from 2.0 to 2.1.

Fixes

  • Caustic – Sonar abilities don’t stop Caustic’s highlighted vision.

  • Loba: Corrected a couple of areas that she could access with her bracelet in the Canyon of the Kings.

  • Rampart: You will no longer be able to place Sheila on Octane’s jump pads.

  • Havoc: Fixed a bug where I had 100% accuracy when shooting through Rampart cover.

  • Peacekeeper: Fixed a bug that made you automatically target when using Horizon skills.

  • Clubs: you can invite friends from your friends list; fixed a bug where squads remaining in the top 5 from your timeline did not appear; club database connection errors will no longer leave the message “kicked out of club”; Players will no longer be kicked out of a club when switching profiles on Xbox.

  • Miscellaneous: Fixed a bug where the audience was not clapping in Pathfinder City; Fixed a bug where some relics were not showing up in the relic shop; Fixed a bug that allowed termites to deal damage through certain walls of Olympus.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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