
The Ubisoft Montreal title will feature great professionals from the sector with experience, in addition, in Assassin's Creed 4 and the television series.
Ubisoft's "long marketing campaign" with Assassin's Creed Valhalla has begun. The ambitious new episode of the saga set in the Viking era now confirms its main cast of artists in charge of the soundtrack; a list of names where we see veterans with experience in Assassin’s Creed 4: Black Flag or from the Vikings television series, which had been attributed certain similarities with the video game in terms of setting.
As stated in the official Ubisoft uPlay portal, these are Jesper Kyd, Sarah Schachner and Einar Selvik. The first of them, Kyd, is known to fans for taking care of the original Assassin’s Creed soundtrack; He also led the series' sound composition to Assassin's Creed Revelations. Sarah Schachner composed the music for Call of Duty: Modern Warfare for Activision last year, while within this license she was tasked with doing the same in Assassin's Creed 4: Black Flag.
Assassin’s Creed Valhalla | Ubisoft
Finally, the name of Einar Selvik stands out mainly for having participated not so much in video games but in the popular television series Vikings; specifically, in season 3. Selvik is one of the founding members of the Norwegian music group Wardruna.
It will not be until July 12 when we have the equivalent of Ubisoft's E3 2020 conference, the Ubisoft Forward, a digital event where they will show their next projects, current and future generation releases as well as more surprises still unknown.
Assassin’s Creed Valhalla, journey to the Viking era in late 2020
A total of fifteen studies are immersed in the game; one of them, Ubisoft Barcelona, although the management is being led by Ubisoft Montreal. You can check here all the editions available by reservation and, in this longer article, everything we know about the title to date.
Assassin’s Creed Valhalla will go on sale in physical and digital format on PS5, Xbox Series X, PS4, Xbox One, PC and Google Stadia later this year. In the Microsoft console it will work under the seal of "Optimized", improvements ranging from 4K resolution to DirectStorage, ultra fast loading time or Smart Delivery, a guarantee that we only buy each game once: we will run the best version depending on the model Xbox that we have. Recently, Ubisoft has confirmed that they cannot yet guarantee whether the title will make use of hardware accelerated DirectX ray tracing and will operate "at a minimum" at 30 FPS. The "standard" 60 FPS that Microsoft wants to embrace this next generation will not be achieved — apparently — in this work.
You can find out all the news of the game here. In this report we review the 10 best episodes of the saga.