Editorial

Blockchain technology and development of computer games

Playfront

Blockchain technology offers excellent perspectives for the game industry, with which trust can be implemented without a dedicated server. This is possible due to the verification of every process by all users of the system. Traditionally, trust was guaranteed by recording on a dedicated trust server or through a notary. Confidence in the blockchain is additionally guaranteed by the fact that a certain data record is available and identical on all client devices.

Today it has been found that this technology is extremely reliable in terms of trust. Nothing in the world requires more trust than money and doing business with it. As a result, Bitcoin appeared – an independent digital currency that is not controlled by any issuing or regulatory center. Bitcoin has proven its effectiveness and opened the door to the world of digital free currencies, so today you can make big profits in bitcoins from home with the help of bots like Bitcoin Circuit. The market hurried to take advantage of this and spawned thousands of new digital cryptocurrencies, and continues to do so day after day. The essential thing when placing tokens for the first time is simply the introduction of a new digital currency and an attempt to exchange it for other currencies.

Games brought the first digital currencies

The people involved in video games are constantly dealing with selling currencies. They started long before bitcoins existed. They invent, introduce and individualize all of these “diamonds”, “rubies”, “gold” and other game currencies. They make a game and implement various motivational mechanisms that make the player continue to play. They encourage him to get game content, attract other people to the game, and finally spend real money. In this way, they provide the liquidity of the game currency.

Today the entire logic of the game is transferred to the server, which already guarantees correctness and creates trust. It is vital for everyone to have confidence in the system so that no scammers, pirates or other people destroy the system, which makes the game uninteresting for other players and takes the developers' credit away.

So far this problem has either been solved by the limitations of the game itself, for example the game simply had no multiplayer elements and distributions were equipped with DRM systems. Now you can try to use blockchain in game development and solve the trust problem in a more elegant way without a server or DRM.

For example, you can join the crypto-anarchist community by refusing all or part of the use of government (fiat) currencies in your game. There are currently a number of games and services that implement this idea.

What will the future bring?

The question remains: How do platforms look like such innovations? So far, none of them have the ability to make in-game payments for Bitcoin. However, patents from 2018 have shown that Sony is already investing in this area. Among other things, it said:

“At a later point in time, the user can freely pass on, sell or trade the digital copy to another user, on terms that are based, for example, on the determined value of the digital copy.

However, there are now a number of games with cryptocurrency and chances of winning. The anonymity of the use of bitcoins and the legal uncertainty still offer the opportunity to circumvent the need for licensing, among other things, gambling. So at the moment it is quite realistic to develop a game in which assets are traded in the form of cryptocurrency, even legally.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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