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Confirmed: Ghost of Tsushima will have several levels of difficulty

Confirmed: Ghost of Tsushima will have several levels of difficulty

The Sucker Punch title will hit stores this July on PS4. Difficulty will not be a barrier for less experienced players.

Despite the fact that Sucker Punch has assured that Ghost of Tsushima is going to be a challenging game where we will die very easily, the North American study has confirmed that the PS4 game will have a difficulty selector for users to adjust the adventure requirement as they prefer; a policy that Sony has maintained without exception in all its great exclusive productions of the current generation.

"It can't be so difficult that you can abandon it after 15 minutes"

"First of all, we have a difficulty selector," says Jason Connel, creative director of the ambitious 13th-century feudal Japan play, in a meeting with The Washington Post. “If the game is too easy for you and you want a more challenging experience, you can level up a bit; if, on the contrary, you think it is too difficult, you can download it. Again, it's an effort to try to have as many players as possible. ”

Ghost of Tsushima

Sony and the difficulty selectors, a recurring element

A philosophy that has accompanied other exclusives such as Horizon: Zero Dawn, Marvel's Spider-Man, Uncharted 4, God of War … The great pillars of Sony, aware of the need not to close doors to a massive public that buys its console, PlayStation 4. The Sony gaming community does not only have users looking for an experience similar to that of Nioh or Sekiro: Shadows Die Twice, but there will be others who will buy Ghost of Tsushima with the intention of enjoying the universe and history. , without an imposing challenge in front of their eyes.

"It can't be so difficult that you can abandon it after 15 minutes," he says. "This would be frustrating," he insists, for those who love the sector and may be limited by the video game's barrier to entry. "But it also can't be so easy that there isn't a challenge for some of our biggest hardcore fans." Hence the solution: a selector with various levels of difficulty.

Ghost of Tsushima
Ghost of Tsushima | Sucker Punch

The user will adapt the game experience so much that they will not be forced to choose between Samurai or Ghost, the two great game styles, but a skill tree will allow them to mold the style and personalize Jin, its protagonist.

In other interviews given in recent weeks, Sucker Punch promises that the game will take PS4 to the limit and will have a map of enormous dimensions. We also know the approximate duration of the game. Ghost of Tsusima will arrive exclusively for PS4 on July 17.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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