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Cyberpunk 2077 Patch 1.04 Now Available: Bug Fixes, Reflection Improvement, and More

Cyberpunk 2077 Patch 1.04 Now Available: Bug Fixes, Reflection Improvement, and More

Cyberpunk 2077 receives update 1.04, which incorporated the first post-launch improvements on consoles and PC. Full notes inside.

Cyberpunk 2077 on PS5, PS4, Xbox Series X | S, Xbox One, and PC receives its first round of post-launch fixes. It does so through update 1.04, which incorporates numerous improvements of all kinds, both in terms of the future of missions and on a technical level.

In console highlights the improvement in the quality of reflections in the base models. Stability fixes have been made for all versions, especially unexpected crashes. The popping of vehicles on the road and the non-visibility of some characters during the plot scenes has also been reduced.

Cyberpunk 2077 patch 1.04 full notes

The update is now available on PlayStation and PC consoles; later it will come to Xbox. The weight is around 17 GB. Below you will find the full notes:

Cyberpunk 2077 update 1.04: full notes

Missions

  • Fixed a problem when completing the final objective in the Freedom of the Press gig.

  • Fixed an issue during the start of the conversation with Johnny at the end of the Life in Times of War mission.

  • Fixed rare issue with NPCs not talking to V if we quit during A Like Supreme mission.

  • Fixed an issue where Nix would not go to his default state in the Spellbound and KOLD Mirage missions.

  • Fixed issues that blocked progress on the I Fought the Law quest if we left the quest area.

  • Fixed not being able to find Delamain in Epistrophy.

  • Fixed an issue related to staying in the second phase of the mission after finishing the fight in Pacifica with Ozob if played after the end.

  • Fixed an issue where Nomads would disappear if V left the mission area in the middle of With a Little Help from My Friends / Queen of the Road combat.

  • Adjusted the mapping and tracking of the M’ap Tann Pèlen / Cross the Line / Transmission mission.

  • Fixed freedom limitations when getting up and sitting down if you meet what is needed for blue condition in Violence.

  • Fixed issues with time and space after leaving the mission area in Following the River.

  • Fixed an issue with a conversation with Johnny not skipping after leaving the hotel in Tapeworn.

  • Fixed an issue with a mission crashing after leaving the mission area before going up the hill in Following the River.

  • Fixed the “Go to Cabin 9” objective not being completed when entering the mission “To the Heat of Love in a Bar”.

  • Fixed an issue with Jackie getting stuck in The Ripperdoc.

  • Other mission fixes.

Gameplay

  • Fixed weapon preview when crafting.

Visual

  • Reduced the popping of vehicle respawns.

  • Increased speed when changing perspective from first to third person in a vehicle.

  • Fixed issues with missing animations on important mission NPCs during video cutscenes.

Performance and stability

  • Modified the flash effect of neurodances to reduce the risk of epileptic seizures. The effect has been softened and the flashes have been reduced in frequency and magnitude.

  • Removed licensed music that appeared incorrectly in the game when the “licensed music disabled” option was enabled.

PC specific

  • Changing the language to default in the ingame settings now correctly matches the language of your Steam client.

Console specific

  • Improved the quality of reflections on Xbox One and PS4 to eliminate the smudge effect.

  • Fixed the achievement “The Wasteland” stalling at 97% after completing its quest chain on Xbox.

  • Fixed an issue with PT-BR dubbing for Xbox players.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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