News

DOOM Eternal: id Software explains the problems with its composer; break relationships

Doom Eternal prohibits us from blinking in its new trailer

Mick Gordon will not compose the soundtrack of the DLC of this delivery due to internal discrepancies; They stop working together until further notice.

Marty Stratton, executive producer for DOOM Eternal, has released a statement on Reddit on behalf of his company, id Software, where he states in detail the differences between his team and the composer of both DOOM (2016) and this title, Mick Gordon: They stop working together and will not handle the music for the DLC.

After user complaints about the quality of some compositions on the soundtrack, which has 59 songs; In addition to the community's accusations of Gordon's lack of involvement in this task, Stratton acknowledges that there have been severe differences between both parties.

According to the manager's argument, Gordon only worked on 12 of the 59 tracks on the soundtrack, which precipitated that the videogame's chief audio designer had to take care of the rest. Apparently, the reason for this circumstance is that Gordon did not deliver his work on time, thus forcing them to take alternatives outside the initial plan.

Doom Eternal

Stratton indicates, in turn, that his will was not to end relations with Gordon after what happened, but after everything had expanded even on social networks, the conflict has taken a more tense look and, facing the immediate future of the video game – for the that passes a content DLC with more sound compositions — they will not work together. “As I said, his music is incredible, he is an unusual talent; I hope he wins many awards for his contribution to DOOM Eternal later this year, ”he concludes, wishing him luck in the future. They do not detail whether the end of relationships is forever; for now, it is indefinite.

A problem that comes from afar: Mick Gordon's vision

These clashes of ideas between id Software and its composer are not something new. The artist, who already composed the soundtrack for Wolfenstein: The New Order, Wolfenstein: The Old Blood, Wolfenstein II: The New Colossus and Prey, apart from DOOM, indicated last April that he had no intention of returning to work with Bethesda after encountering some changes to the original soundtrack for the recent DOOM Eternal once it was released.

In forums and online communities, some fans of the saga sound experts compared sound waves between DOOM 2016's BFG Division and DOOM Eternal's remix with a considerable loss of quality in the dynamic range of these waves. Gordon, aware of these comments, was very frustrated because, according to his criteria, he delivered those sound tracks perfectly.

Now, after these disputes that have even been waged publicly on social networks, id Software and Mick Gordon thus close this employment relationship indefinitely.

DOOM Eternal is available on PlayStation 4, Xbox One, PC, and Google Stadia; A port adapted for Nintendo Switch will be released soon. You can read our review of the game here.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

Leave a Reply

Your email address will not be published. Required fields are marked *