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Dreams: Media Molecule wants to boost the educational value of the game

Dreams: Media Molecule wants to boost the educational value of the game

Media Molecule insists on the virtues of Dreams to become an initial video game development tool for learning in schools.

Although in its first days in the Dreams market it is serving the community to make exceptional creations and enjoy its original story mode, Media Molecule continues to think a little further. Virtual reality, launch on PlayStation 5 … These are all things that the British studio has in mind, but they also think about the educational value of the game.

Learn to develop with Dreams

Dreams is already a fantastic tool to create music, movies, video games or even a combination of all of them, making it a very friendly way to start in the world of video game development, so much so that there are already schools and universities that consider including it in Your educational programs

Dreams: Media Molecule wants to boost the educational value of the game

This has been confirmed by Mark Healy, a member of Media Molecule, when asked how Dreams can inspire those who aspire to become developers responded surprisingly – or not – that he is already doing it.

"We are already in contact with schools and universities that want to add Dreams to their curriculum," says Healy. "In a video game design course or something like that it is perfect, because you can make prototypes very easily. That is the question: it is a very complete set of tools to make movies or games, and it has a learning curve that makes it easier than with other software that you would have to learn with. And more importantly, you have all these tools in one place, they are not separate packages that you have to combine, they are all in the same place with the same interface. "

Since the study they have not confirmed how these conversations progress, but they are optimistic about it. In the same interview, Healy insists that both he and the rest of the studio would like some of the best creations of Dreams users to be sold separately at PS Store. "It's one of our ambitions, that you can play these games created in Dreams without having to have the game," he said.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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