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EA Motive does not work on Star Wars: “It was a human error”, they justify

EA Motive does not work on Star Wars: "It was a human error", they justify

In a job offer later eliminated, the study claimed that the candidate would develop a new title in the galactic saga.

The bliss was short-lived, at least for those who were waiting for a new Star Wars game developed by EA Motive Studios. The developer, who had confirmed that she was working on a new project in the saga, has denied the information. The truth is that the news came from official sources, since it was the study itself that published a job offer in which the alleged project was mentioned. Now they have clarified that this is human error, so after Star Wars: Squadrons, there are no plans to return to the galaxy far, far away.

Motive Studios itself has echoed the original news, published by GameRadar, and has published a retweet clarifying the situation. “Due to human error (hey, sometimes it happens!) We have seen a lot of speculation. Although we are not working on a new Star Wars project, we are in the middle of developing something quite special. Follow us here or come back to you for more information about what we are doing ”, they comment in the tweet.

Linked to Star Wars from the start

This studio was founded a few years ago with Jade Raymond, an industry veteran and now at Google Stadia, at the helm. One of their earliest jobs was the Star Wars Battlefront II campaign, although they got the chance to explore the galaxy under their own title. We’re talking about Star Wars: Squadrons, a special battles title set right after the events of Return of the Jedi. Thus, the players will take control of the most iconic ships of the saga, both those of the New Republic (the old rebels) and those of the Galactic Empire.

Star Wars: Squadrons went on sale on October 2 on PS4, Xbox One and PC. There are no plans to release new content in the form of expansions or DLCs.

Source | EA Motive Studios

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Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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