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Final Fantasy VII Remake: Red XIII is playable using a save game editor

Final Fantasy VII Remake: Red XIII is playable using a save game editor

A fan turns Red XIII into a playable character for a few moments thanks to a custom editor, until the next cinematic.

Final Fantasy VII Remake, which is being an incredible sales success despite the difficulties stemming from the coronavirus, continues to reveal secrets almost two weeks after its release. Thus, a fan, and using a save game editor, has managed to make Red XIII playable for a short period of time, something that was obviously not planned by Square Enix at any time.

This editor, which is obviously very limited due to the almost zero freedom that consoles give for this type of functions, allows you to manage the inventory, the material and the level of the characters, but also, as we said, turn Red XIII into a playable character. It does so at least for a few moments, since when we arrive at a cinematic scene our team of colleagues resets and this will return to its original state, that is, that of an NPC.

The reasons behind the decision not to make it playable

One of the directors of the game, Naoki Hamaguchi, already gave a few weeks ago the reasons why they did not make Red XIII a playable character. "We believed that the time when Red XIII joins the group is too late in history, and that if we were to have him as a full character with his development and growth, there was not enough time to do so," said Hamaguchi.

"We thought the best way to include him was as a guest character," he continued. "Normally, throughout the game, you will be with a team of three characters, but you also have him as a guest in the battles in the last part of the story. He will use all his nostalgic movements, but we believed that this was the best way to implement it in the game".

Meanwhile, Final Fantasy VII Remake continues to sell hard, showing why it has been one of the most anticipated games for years, the most in Japan. In just its first three days on the market, it reached no less than 3.5 million copies sold, something commendable given the distribution problems due to the coronavirus crisis, which has led to a shortage of physical units.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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