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Final Fantasy VII Remake – Why the first part only plays in Midgar

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Square Enix answers an interesting question today about the remake of 'Final Fantasy VII', which is known to appear in episode format. Part 1 only takes place in the Steampunk City Midgar, which is quite surprising to some fans.

An explanation is now provided by producer Yoshinori Kitase, who have significantly expanded the city for the remake. The remake is no longer as small as it originally seemed at the time. Kitase writes:

“At the beginning of the project we had two directions in which we could go. The first was to create the project with the best possible graphics, visual quality and level of detail and not remove anything that the fans wanted to see. Instead, it would expand the original game to make it even more haunting.

The other option was to summarize the full scope of the original game in a single version. However, for this to work as a modern game, we cannot achieve the best visual quality, and we would also have to reduce areas and scenes from the original. ”

However, a summary of the original story would have been something fans probably didn't want. Therefore, it was decided that the best option for the project was to reach the best possible level with an expanded history.

The episode format allowed you to focus on putting everything people loved in the game – and since Midgar is an icon of Final Fantasy VII, you had to start the game with it.

One of these new areas was created specifically for Red XIII, for example, which does not exist in the original. The Shinra building has also been given a new upper floor that can only be achieved with the skills of Red XII.

Final Fantasy VII Remake will be released on April 10, 2020.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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